The cut speed is normal if the shape is slightly oval/ellipse/stretched in any direction. By slightly I mean that a 1% difference between axes is enough for it to be cut a normal speed. It seems to really be an issue with circles.
I have included a video of the problem. Although it is not Oval vs Round, it is small shapes and small circles. The difference in speed for one circle is not much of a problem but it adds up when you are cutting lots. Here is the link to the video [ ]
If a circle is defined by the X, Y of it's center and a Radius, then how can I find a Circle that encompasses a given number of circles? A single circle that is the smallest possible circle to completely contain 2 or more circles of any size and location.
At first I tried just encompassing 2 circles by finding the midpoint of the centers and that being the midpoint of the new circle while the radius was equal to the half of the radius of the 2 initial circles and half the distance between their centers, but somehow it always turned out to be a little off. The problem always seemed to be a problem with finding the radius, but I have such a headache about this I can't make it work.
I don't necessarily need a method for finding a circle that encompasses 3 or more circles. I can find a circle that encompasses 2, take that circle and encompass it with another, and another, and the final circle should encompass all circles given throughout the steps.
First you need to know that given three circles we can find a circle tangential to them all than contains all three. This is one of the circles of Apollonius. You can get the algorithm from mathworld.
Circle is defined by the X, Y of it's center and a Radius, all are ints. There's a constructor that is Circle(int X, int Y, int Radius). After breaking out some old trig concepts, I figured the best way was to find the 2 points on the circles that are farthest apart. Once I have that, the midpoint would be the center and half the distance would be the radius and thus I have enough to define a new circle. If I want to encompass 3 or more circles, I first run this on 2 circles, then I run this on the resulting encompassing circle and another circle and so on until the last circle is encompassed. There may be a more efficient way to do this, but right now it works and I'm happy with that.
It has been proved by Joseph Louis Lagrange in 1773, that to pack circles of identical radius within an area, the highest density stacking is the hexagon arrangement. And the max density of hexagon stacking is $\frac\pi\sqrt12$. Here density means the portion of the area of the circle of radius $R$ is covered by the circle of radius $r$. Hence for circle R and r,
I'm using an Arduino Due connected via a shield to a SD1963 7" TFT display, running with the UTFT libraries.
I want to make a nice looking meter made out of small circles forming a larger circle, which is easy enough in my design programs (see attached image). I want these circles to gradually become lighter towards the red part as the temperature rises. That means they have to be drawn individually.
I can figure out how to do the gradual drawing and the colour change, but I can't for the life of me figure out how to do the math to get the circles to form the outline of the largercircle. I'm not good enough at math.
The UTFT library allows me to draw circles with the function
The above was me experimenting with a 128*128 OLED display. The code draws 2 circles, one to show seconds from a clock and the other to show the angle of the wind from wind vane. While not the same as what you want it is the same principle. Can you make sense of it or would you like me to explain it?
I will be drawing my dots based on pH and temperature values mapped to a suitable integer, There will be a set end value (11 in the picture I posted), and the number of small circles that are lit up will depend on how many percent of that value that has been reached by the temp/pH reading (if that is understandable). In this scenario, what would "secondAdjusted" be? Number of seconds left in a minute?
Hi Folks - looking for some advice on how to design something in AutoCAD. I've only ever played with AutoCAD before but I've recently gotten into the CNC world and need the exactness of AutoCAD to cut some stuff. So far I'm doing ok but I'm stuck with trying to create a large diameter circle (12") with 16 3/4" circles centered evenly spaced along the larger circle (I can create the circles just not be able to get the small circles to arrange themselves evenly along the larger circle). Know what you get when you google anything about wrapping around a circle? How to wrap text Thanks for the assist!
The figure below is composed of eight circles, seven small circles and one large circle containing them all. Neighboring circles only share one point, and two regions between the smaller circles have been shaded. Each small circle has a radius of $5 \text cm$.
If we take the area of the large circle and subtract the area of the seven small circles, we will be left with all of the area contained in the large circle that is not contained in a small circle, that is, the area around the small circles. This area is $225 \pi\text cm^2 - 175 \pi\text cm^2 = 50 \pi\text cm^2$ . Notice that the exact shape of the shaded region is repeated six times in the large circle. This makes the shaded region $\frac16$ of the area that is contained in the large circle that is not contained in a small circle. Thus the shaded region has an area of $$\frac16 \times 50 \pi \text cm^2 = \frac50\pi6\text cm^2 = \frac25 \pi3\text cm^2.$$
In the diagram below, a diameter of each of the two smaller circles is a radius of the larger circle. If the two smaller circles have a combined area of square unit, then what is the area of the shaded region, in square units?
Let the radius of the large circle be . Then, the radius of the smaller circles are . The areas of the circles are directly proportional to the square of the radii, so the ratio of the area of the small circle to the large one is . This means the combined area of the 2 smaller circles is half of the larger circle, and therefore the shaded region is equal to the combined area of the 2 smaller circles, which is .
Let the radius of the two smaller circles be . It follows that the area of one of the smaller circles is . Thus, the area of the two inner circles combined would evaluate to which is . Since the radius of the bigger circle is two times that of the smaller circles (the diameter), the radius of the larger circle in terms of would be . The area of the larger circle would come to .
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