After struggling with Shadow, I got the impression that the hardware du jour wasn't really sufficient to allow the development team to fulfill their vision of what the game was supposed to be. With Dark Omen, that hardware is here and the vision is back and looking better than ever. You read a lot of reviews these days that use the words "evolutionary" and "revolutionary" to describe new releases, and I'd have to say that that Dark Omen is still in the former category in relation to its predecessor. As "evolutionary" steps go, however, this one packs a wallop. We're not talking "woolly mammoth gets a haircut and decides to become an elephant" here - this evolutionary step has more to do with that momentous point in time when the first slimy amphibian got sick and tired of the whole gill thing and decided to slither up onto dry land and suck its oxygen out of the air rather than get it from the primordial soup in which it was born. In Dark Omen, the fantasy world of Warhammer has come into its own.
Horned Rat's minimap is gone - the only view available other than the primary battle screen is a full-screen overhead view that appears and pauses the game when you hit the space bar. Unfortunately, you are unable to use this moment of peace to issue orders. You are also unable to adjust the game speed, so the game can be frenzied and frantic at times even though you are pretty much limited to ten units. Overall, however, the pace is somehow a bit slower and more manageable than it is in most current RTS releases. Perhaps because of this difference in pace and because you don't have to worry about constructing units, you really do get the sense that you are on a battlefield and that tactical awareness reigns supreme. Dark Omen "feels" a lot like Myth and the Close Combat games in this respect.
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As Kain fans continue their wait for the next official entry to the series, RainaAudron's Soul Reaver HD Remaster is a fine way to pass the time. While there's still no official word regarding its future, the transference of the Legacy of Kain IP to Embracer Group has, sadly, been the best news the fanbase has received in some time, given Square Enix's disregard of the property. Perhaps the response to this fan-made remake of Legacy of Kain: Soul Reaver might be just the thing to inspire Embracer to awaken the series from its eternal slumber.
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