This week I created two lens distortion correction DCTLs + fuses for BMD DaVinci Resolve + Fusion Studio. This allows 360VR artists to apply lens corrections in the Edit, Color, and Fusion pages in Resolve, as well as using Fusion Studio/Fusion Render Node.
The nodes allows you to "linearize" the f-theta lens distortion in your live action captured plate footage. These new nodes are development releases.
Note 1: A DCTL file used in a DCTL node on the Color page appears to run at ~2x the performance of the same code running as a fuse in the Fusion page.
Note 2: It should be possible to create mini-versions of the KartaVR WarpStitch and Reframe360 nodes as DCTLs that would run a bit faster on the Color page.
Note 3: A .dctl file is a plain-text format document. If you are curious you can open it up in a text editor to look at what is going on internally.
WSL | [DEV] KartaVR Panotools Lens Distortionhttps://www.steakunderwater.com/wesuckless/viewtopic.php?p=44798#p44798WSL | [DEV] KartaVR Brown-Conrady Lens Distortionhttps://www.steakunderwater.com/wesuckless/viewtopic.php?p=44783#p44783
Regards,
Andrew Hazelden