SplitEXR v4 Script Updated

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Andrew Hazelden

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Jun 6, 2024, 4:01:33 PMJun 6
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As part of your XR/immersive workflows, if you work with multi-channel or multi-part EXR imagery in Resolve/Fusion there is an important update for the hos_SplitEXR_Ultra script. This v4 update is available from the Reactor Package manager.

Resolve Fusion page users can now work with MediaIn node based multi-layer content. Previously only Loader nodes worked with the SplitEXR script.

Also, you are able to have the SplitEXR script automatically merge the split apart Loader/MediaIn node content using either "MultiMerge" or "Merge" nodes. An "Alpha Gain Zero" checkbox was added to the SplitEXR script GUI help with multi-pass CG composting, too.

SplitEXR.png

Reactor.png

What's Next: Development effort is underway now to update the Fusion based "Cryptomate.fuse" to support multi-part EXR content, and wildcard characters in the matte list.

Regards,
Andrew Hazelden
Kartaverse Developer
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