Arkham City Museum

0 views
Skip to first unread message

Stayce Cawthorn

unread,
Aug 5, 2024, 12:34:48 AM8/5/24
to kalomotic
Thesecurity panel you couldn't access before can now be hacked, allowing you to enter the bowels of the museum. Some of Penguin's gang have a hostage in their midst, plus one of them also sports some beating-resistant armor.

You'll be taught to exercise a sort of stun attack involving Batman's cape, then encouraged to go into a beatdown by repeatedly pressing the strike button to overpower this armored foe. When the danger surrounding the hostage has been squashed, the hostage, revealing himself to be Officer Jones, hopes you can help him search for his other squad mates.


The door deposits you right in the heart of a gladiator pit. As you can probably predict from here, it won't be long before Batman is rushed by the savage and violence-starved inmates. As always, some combat finesse will help you prevail even against the overwhelming odds. Despite having his crew completely trounced by your hands, Penguin seems a little too unconcerned.


He plays his secret card in unleashing a Titan mutant thug -- basically, another huge, brainless brute. This time the Titan is so easily flustered by a trio of Batman's stun attacks, which the game actually instructs you to do, that it's easy to subdue him and control him (albeit clumsily) for a little while.


While you're on his back, steer the lumbering bloke towards the small fry and watch them flounder helplessly. Avoid the Titan's direct attacks and repeat this until this huge enemy and his friends finally fall.


By the time you survive the gruesome battle, Penguin will be out of sight, leaving you wondering what to do. For starters, the doors on either side are blocked off by a thick current of electricity. There's a switch behind one side of the fence, but you'll have to use a Remote Controlled Batarang to hit the switch. The switch opens up a door which in turn leads to a security panel. Hop in the elevator behind the security door and activate it by adding juice to the electromagnets.


First let me say that I looked to see if there were any threads regarding this problem and i did not see any so I"m sorry if I missed it. I have finished both the regular and the new game plus games and I'm now collecting the remaining trophies. I'm in the museum and there are two trophies near the gladiator pit that are behing a locked gate. I saw the video and you need to use a remote control batarang charged with electricity to hit the switch. The problem is in none of my games the electricity is available in the gladiator pit so I can't charge the batarang to open the gate. PLEASE...if anyone has a solution it would be deeply appreciated!!!!!


First, hack the console at the top of the gladiator pit using your cryptographic sequencer. Drop down into the pit, and pilot a remote controlled Batarang through the newly created electric arcs on the fence to the north. Take your electrified Batarang underneath the southern-most door, around the corner, through the open spot at the top of the window, and into the fuse box. Voila. I mean booya...


You need to run upstairs and use your crytographer on the security panel to turn on the electricity. The video in the post above starts w/batman doing that, but just wanted to clarify in case you didn't catch why he was doing that.

3a8082e126
Reply all
Reply to author
Forward
0 new messages