This is happening to me to, and I'm on ragnarok single player PS5, I've read that another player is having the same problem on The Center and I literally cannot progress, if there's anything that helps please let me know.
My single player game is constantly crashing on exiting & then throws me back to a previous in game save anywhere between 15 & 30 min back. I'm on PS4 & it is happening across multiple maps... Island, Rag, Gen 2, Fjordor so far.
Thanks to thise advising "saveworrld" work around, will try that to not lose progress. Most maps are super laggy lately as well. :(
been having this issue on ps5 repeatedly. both on the island and crystal isles. this game is equipped to handle 100 person servers and cannot save my offline single player file without crashing?? what is this
It crashes for me when exiting to main menu. I'm on PS5. And Gen2 crashes all the time so that it's unplayable. I have rented servers and had to give up on Gen2 and switch back to Fjordur cause of all the crashes
It's ridiculous and pathetic, a game that has been out on the marked for nearly a decade still have baby issues ? Savepoints in a survival game shouldn't be a problem but yet it is. I can play for hours and see how the the system saves the game. Demolishing structures, dismounting tames are ways to make the system save automatically...however its just BS. Whenever I try to go to main menu, the game crashes and even with the stupid save world command, the system seems to hold on to a much older save point, making me lose hours of "work". And that is something...a game that requires players to write system commands for it to work, is a bad sign in general. Same with balance of dino spawns, when you have to spawn in dinos to be able to advance in the game, its going down the drain. Since I first played Ark years ago, this game have surly become a mess. FIRSTLY, I have payed for this product which is not working as it should, secondly, the producer doesn't fulfill their part when ignoring problems like this. In my opinion, it would be fair to claim my money back. People seems to forget that we, the costumers hold the true power. Without us they are nothing...I wish all could ban this game until they actually do some improvements. Sadly, that will never happen.
Twitch streamer Mukkayo discovered the menu during a Twitch stream. Ripped straight from the dinosaur survival game, the options inside the Ark menu allow you to choose from the four different worlds available for Ark, dinosaur damage and custom Arks.
Other Atlas players are far from happy. After the amazing trailer shown off during The Game Awards 2018, Atlas looked to be a true evolution of what the studio achieved with Ark. A video showing some of the worst-case examples compared to the original trailer highlights how rough the game is in its Early Access state. (Disclaimer: Strong Language used.)
Original story: I've chosen a picture of one of Ark: Survival Evolved's giant snails for this particular news story. That's because Ark's next patch, v256, will among other things apparently provide a long, long, long overdue 'total inventory menu redesign' according to recently added notes to the Steam discussion post and this tweet from Studio Wildcard's Jeremy Stieglitz:
Seriously, Ark's menus and UI are kind of the pits, and while I understand Early Access provides games in an unfinished state and while I'm sure there were bigger coelacanth to fry during the development process, a redesign of the menu is quite welcome, late as it may be. Hence, the snail. Snails are slow.
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Christopher LivingstonSocial Links NavigationSenior EditorChris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Sharks Underwater Grill and Bar has been recognized among the best of the best restaurants in Orlando. Receiving such awards as the 2013 Silver Spoon Award from Orlando Life Magazine and Outstanding Ratings in the Zagat 2014 Orlando Restaurant Survey.
Sharks Underwater Grill is a full-service restaurant located in SeaWorld, Orlando. It offers a unique dining experience where guests can enjoy various dishes while observing various sharks and other sea creatures in a large, floor-to-ceiling aquarium.
Entry to Sharks Underwater Grill is included with your SeaWorld Orlando admission, but the cost of your meal is not. The restaurant operates separately from the park's admission, so you'll need to pay for any food and beverages you order.
Yes, Sharks Underwater Grill offers options for private events, including birthdays, anniversaries, and corporate gatherings. You should contact the restaurant or SeaWorld's event planning team for more information on pricing, availability, and menu options for private events.
The oldest shark fossil ever found is from 450 million years ago. That means that sharks predate trees on our planet by 90 million years and dinosaurs by 190 million years! These ancient predators have evolved to thrive in nearly every type of ocean habitat. See SeaWorld sharks up close and even pet one on our Sharks Up-Close Tour.
A few varieties of sharks are known to speed from great depths, launching themselves out of the water and into the air. This extraordinary leap is called breaching. Different species of sharks might breach for different reasons. Great White Sharks will breach to catch fast-moving prey like seals. Thresher Sharks are thought to breach in an effort to rid their bodies of parasites!
More than 500 species of sharks are alive today. These remarkable predators come in a dazzling array of colors, shapes, and sizes ranging from about 6 inches to nearly 60 feet long! SeaWorld sharks at our Orlando theme park include sand tiger, nurse, sandbar, and zebra sharks, along with our newest residents, two Great Hammerhead sharks named Dutch and Dillon. You'll see them at our Shark Encounter.
Sharks have many predators, including orcas, Nile crocodiles, sperm whales, sea lions, seals, and other sharks. SeaWorld sharks are protected from predators and fed frequently enough to prevent them from turning on one another.
While associations between microbes and their hosts, from the beneficial - think probiotics in yogurt - to the harmful - such as with viruses spread by touch - have long been known, little is known about how microbes evolve and how their evolution affects the health of their hosts.
Now, researchers at the University of Toronto and the University of Illinois at Urbana-Champaign have found that as microbes evolve and adapt to their unique hosts, they become less beneficial to hosts of other genotypes.
"There is this prevailing idea that the 'survival of the fittest' means that individuals should reap the benefits others have to offer without reciprocating," says Megan Frederickson, associate professor in the Department of Ecology & Evolutionary Biology at the University of Toronto, and senior author of a study published in Science. "We found that over time, microbes became better adapted to their hosts through the evolution of more, rather than less, cooperation."
The researchers, led by Frederickson and lead author Rebecca Batstone, a graduate of Frederickson's lab and now an IGB Fellow with the Infection Genomics for One Health (IGOH) theme, set out to learn what happens to microbes when paired with the same host across multiple generations of that host.
Their first step was to grow several hundred specimens of the clover-like Medicago truncatula plant in a greenhouse, giving each an initial mixture of two strains of the nitrogen-fixing bacteria Ensifer meliloti. Subsequently, they re-planted new seeds into the same pots, and repeated the process for a total of five plant generations.
After a year in the greenhouse, the researchers grew a new batch of plants, and tested the evolved microbes on them, mixing and matching different evolved microbes and different hosts. They compared how well the plants grew and how many associations they formed when they were given the original or evolved microbes, and when they were given microbes that evolved on different hosts.
"When we put microbes from the beginning and the end of the experiment back onto hosts, we found they did best with the same hosts they evolved on, suggesting they adapted to their local host," said Batstone. "The derived microbes were more beneficial when they shared an evolutionary history with their host."
The researchers say the finding suggests that evolution might favour cooperation and that scientists might be able to use experimental evolution in a laboratory setting to make microbes that provide more benefits to their hosts.
"When plants or even animals arrive in new environments, perhaps as invasive species or because they are responding to a changing climate, the microbes they encounter may be initially poor partners. But these microbes might rapidly adapt and develop a more beneficial relationship," said Frederickson.