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batched-wav-nnet3-cuda is not designed for onine recognition if by "online recognition" you mean that you are getting each wave file bit by bit in real-time as it is recorded.
On Sat, Aug 17, 2019 at 7:43 PM Anjos <aqh...@gmail.com> wrote:
--I find the online2bin/online2-wav-nnet3-latgen-faster.cc is not support GPU.I also write a a wrapper to encapsulate the batched-wav-nnet3-cuda decoder as a service to handle multiple speech-to-text requests(https://groups.google.com/forum/#!topic/kaldi-help/vSzaEGF2XsI).and the can use.but I find that batched-wav-nnet3-cuda can not support online recognition?
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while (samp_offset < data.Dim()) {int32 samp_remaining = data.Dim() - samp_offset;//TODO samp_offset
int32 num_samp = chunk_length < samp_remaining ? chunk_length
: samp_remaining;//TODO the last chunk
SubVector<BaseFloat> wave_part(data, samp_offset, num_samp);//TODO num_samp is the len
feature_pipeline.AcceptWaveform(samp_freq, wave_part);
samp_offset += num_samp;
decoding_timer.WaitUntil(samp_offset / samp_freq);
if (samp_offset == data.Dim()) {
// no more input. flush out last frames
feature_pipeline.InputFinished();
}
batched-wav-nnet3-cuda is not designed for onine recognition if by "online recognition" you mean that you are getting each wave file bit by bit in real-time as it is recorded.
On Sat, Aug 17, 2019 at 7:43 PM Anjos <aqh...@gmail.com> wrote:
--I find the online2bin/online2-wav-nnet3-latgen-faster.cc is not support GPU.I also write a a wrapper to encapsulate the batched-wav-nnet3-cuda decoder as a service to handle multiple speech-to-text requests(https://groups.google.com/forum/#!topic/kaldi-help/vSzaEGF2XsI).and the can use.but I find that batched-wav-nnet3-cuda can not support online recognition?
Go to http://kaldi-asr.org/forums.html find out how to join
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To view this discussion on the web visit https://groups.google.com/d/msgid/kaldi-help/2e869235-84b0-4a02-ab63-83e38552873c%40googlegroups.com.