Dear JSBML users,
We are pleased to announce the release of JSBML-1.6.1, which is now available for download from GitHub and Maven.
JSBML is a community-driven project to create a free, open-source, pure Java library for reading, writing, and manipulating SBML files and data streams. It is an alternative to the mixed Java/native code-based interface provided in libSBML.
For more details, please visit the JSBML project home page:
https://sbml.org/software/jsbml/To access this version of JSBML via Maven use:
<dependency>
<groupId>org.sbml.jsbml</groupId>
<artifactId>jsbml</artifactId>
<version>1.6.1-SNAPSHOT</version>
</dependency>
Best wishes and happy new year to you!
The JSBML developer team
JSBML NEWS — History of user-visible changes==================================
Version 1.6.1 (05-01-2022)==================================
This release fixes dependencies to third-party libraries. Changes to the code base itself are very minor. Updated are the Maven files (pom.xml) and included libraries (jar files):
- log4j has been bumped to version 2.17.1
- biojava-ontology was bumped to version 6.0.4.
==================================
Version 1.6 (17-12-2021)==================================
New Features- Convenient features, such as quick check for the presence of any specific SBase extension
- Improvements to the documentation (JavaDoc, users' guide, and the project's README file)
- Broader coverage of the offline validation capability
- Improved support for constraint-based modeling in the ModelBuilder: automatic creation of common unit definition objects.
Bug Fixes- Update the dependency to log4j to version 2.17.0 after the announcement of a major security issue in the previous version.
- JSBML core does no longer have dependencies to any of the packages
- Preventing ASTNode.astNodeToTree from recursive calls
- Correction of wrong comparisons with == where .equals() needs to be called for String comparison
- Fixed Incorrect usage of model annotation
- Fixed return type of createRenderCubicBezier method to RenderCubicBezier Thanks to Eike Pertuch for this fix!
- Fixed incorrect unit derivation. Thanks to Eike Pertuch for this analysis!