Mark,
Thanks for the reply.
When you refer to 'latency', are you referring to the inherent latency involved with Icecast converting and streaming the audio and the end-user/client receiving and playing the audio?
Other than the above latency, do you have any reason to believe that what the user hears through the HTML5 Audio Player via Icecast be anymore 'latent'? I.e. will the buffered audio stream be "near real-time"?
I'll look into the burst mode with Icecast.
Thanks.