On Jan 30, 2:30 pm, mo <
mor...@silcowitz.dk> wrote:
> Hi people. If you are up for it, please try out the geometry_rework branch,
> and give feedback. Also, if there is something you feel should be
> fixed/included in the coming 0.9 release please let me know.
> [...]
Hi Morten!
You'll already know all I write. But maybe it's a good idea to put
everything in a single place. I think the current state of
geometry_rework is already a huge advancement to trunk (and to 0.8 as
well...).
- Hide the attracting body for the new GravityForce.
- Have Scene::addGeometry(final Matrix3, final Vector3, final
Geometry) return the created body.
And for the further future, in case you get bored ;-)
- Provide a simple visual debugger. (I think it might quite easily be
derived from the example renderer. Especially when you/so. plans to
refactor it as mentioned in
http://groups.google.com/group/jinngine/browse_thread/thread/a8451397afee1691)
- (If possible) Add some kind of (optional) continuous collision
detection.
Mostly minor issues. So far, the new code runs perfectly stable. No
crashes at all.
Best regards!