Essentially, you would need to save your presentation to a series of images – this is nice and easy in PowerPoint, you just select Save As, then in the file type drop down you select your image format (jpg or png probably best). You can then import those images into your project and use them as texture assets for each slide.
The next step would be a script to change between them - the following link is a nice place to start:
http://forum.unity3d.com/threads/78548-Simple-Image-Slideshow
Though to network this example you would need to refer to the Jibe manual – there is a section in there that describes the general principle. You would broadcast the fact that the slide had changed to a new integer number. Then the listening half of your script would be notified of the new slide number, and sync up.
Hope this helps as a starter,
Chris
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