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Hamilton Turner

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Mar 11, 2009, 8:47:33 PM3/11/09
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So i think this one is adams :)

If you click draw tile, then try to use the four direction keys to move
the board, then nothing happens. If you click on the board, then they
start working again.

Hamy

Kyle Prete

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Mar 11, 2009, 8:54:31 PM3/11/09
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Nope, that's me. I didn't build on Adam's stuff for the key scrolling. I can go back and change it...

-Kyle

Kyle Prete

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Mar 11, 2009, 9:05:51 PM3/11/09
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Actually, I'm not sure I can use Adam's stuff. His is for singular events, like pressing + to zoom in. Scrolling is different because you hold the arrow key... is there a way to do like a continuous event? In other words, I don't know what I'm doing... Is requiring focus to scroll with arrows ok for tomorrow?

-Kyle

Hamilton Turner

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Mar 11, 2009, 9:23:03 PM3/11/09
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Hm. Not sure I can help to much on that, but regarding the being able to press two keys at once(right and up, for ex ) there are soMe examples of that sort of thing in networking.examples classes

Ham 

Ben Gotow

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Mar 11, 2009, 10:55:03 PM3/11/09
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Hey Kyle,

I'm having a weird problem where I drag a tile onto the map and it's rejected (even though I seem to be dropping it onto an OK location) and then I do the exact same thing again in the exact same place and it sticks. I was looking through the stuff you added to make the turns a two-step process, and it turns out setting tileInHand to NULL had some weird side effects. I just committed a fix for that, but I'm still having this problem.

Any ideas? I doesn't seem to happen consistently, so I can't figure it out...

- Ben
Ben Gotow
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