* The AbstractHUDPanel provides basic functionality used in the game's HUD
* panels. Right now, that means it implements MouseListener to prevent
clicks
* from passing through to the map behind it, and allows you to set a
background
* image that is drawn onto the panel automatically.
but I dont see any mouselistener stuff going on, is this an old desc? I
see our jkeylistener, which is an actionlistener and a keylistener
hamy