With our solutions, you can continuously improve the genetic gain for each generation of your herd. Our results are rooted in the long-term relationships with our farmers and the close link between research and implementation. Our commitment is to lead the dairy and beef industry in finding solutions to lower methane emissions and breed long-lasting, climate-friendly cows.
We constantly create new solutions to meet the challenges of you as a dairy and beef farmer. Our innovations are based on scientific data and facts with the purpose of improving your everyday life and business. Through healthier cows you can achieve effective, sustainable and profitable production.
Cows in the Viking Age were somewhat smaller than our modern dairy and beef cattle. Genetic studies have shown that the Icelandic cattle are the breed that comes closest to the old breeds, for instance the Norwegian native breeds Doele, Telemark and Troender. Nowadays, however, these breeds have been crossed with others, whereas the Icelandic cows are the direct descendants of the cows the Norwegian Vikings took with them when they colonised Iceland at the end of the 9th century.
Many people have asked me on the Web, what's the story behind all these arts. Well, it's not a secret. Cows vs Vikings tells a funny fantastic tale about ancient times of Yutlandia, where vikings and cows lived together in peace, but then the war has burned between them. So, now, controlling the viking forces, you should fight against attacks of cows' armies. You can find more info about the plot on our website; Cowsvsvikings.com. We will be happy to know your opinion about the story. And about the attached art too)
It's time to show you some of our in-game screenshots! This is the vicinity of the Viking village which will be soon attacked by cow armies. At the points where you see the plates with the tower signs, you can build your towers. Circles with cow sign, in turn, marks the places from where the cows will attack. Do you like our level design, does it look friendly for you? Didn't we miss something while making it? Maybe we should add something for better authenticity? More info on our website: Cowsvsvikings.com
Fresh meat from the world of Cows VS Vikings: the Moo-sical Cow or the Cow Chaplain. They accompany cow battle squads, encouraging them to run faster and be more furious with the battle hymns they perform on self-made accordions. Well... actually Chaplains only think that the matter is about encouragement, while ordinary cows are just trying to escape from this music, because it sounds actually pretty bad and silly. Even the Vikings who can't boast good music taste, find it very annoying. You will hear... when you will play the game.
Please take a look at these two magic towers from the tower defence game Cows VS Vikings. They belong to 2nd and 3d levels respectively. You will help a lot if compare them and tell us, does the second art really translates the fact that the tower was upgraded - or they are to similar to each other to notice it? Thank in advance.
More info about the game you will find on our website: Cowsvsvikings.com
Here we go with some new stuff from Cows VS Vikings: now you can see the animated version of the Pitchfork Cow - the light infantry of the Cow Army (also known as "cowfantry" or the "moofantry"). What can you say about quality of this animation? Do the characters (considering the fact that they are human-like bipedal cows, of course) move naturally?
Here we go with the Ice Well - one of the most powerful Viking units in our game. The Well provides Vikings with ranked ice. Carefully extracted and refined it is then scattered on a ground dealing heavy damage and pinning down the enemies for some time. What do you think of this idea?
More info about this game can be found on our official website: Cowsvsvikings.com
Hello! Let me show you some more freezing unit from the upcoming tower defense game Cows VS Vikings. This is the Snow Blowgun - the most powerful device in this line. Using these Blowguns, you can turn the attacking cows into snowmen which makes easier the further fight with them. Do you like the very idea of this unit?
Winter is coming! It will begin already tomorrow. But - we are trying to stop the cold with our Fireball spell. When you think that there are too much cows on the battlefield, you can use this spell for the fast reduction of their number.
Beginning of the winter is the perfect time to present the line of the Freezers evolution from the upcoming tower defense game Cows VS Vikings. Freezers are smart engineers who use the secret of freezing technology to slow down the attacking cow armies. From the small tube that slightly reduce the speed of the cows, to big and powerful Snow Blowgun which turns the cows into snowmen. How do you think, is this enough, or we should add something more?
Hello! Look at the 3d model of theNinja Cow from the forthcoming tower defense game Cows VS Vikings (Cowsvsvikings.com). It presented here exactly as in the game. How would you rate the quality of this model?
Hello! Here's an important update. Soon our game will be released via Kongregate (Kongregate.com). If you wasn't aware about Kongregate till this day, it's the right time now to check it out! It's one of the best places to have infinite fun with tons of cool games. Soon - including our Cows VS Vikings Milky battles of Cows and Vikings are waiting for you. Please subscibe at Cowsvsvikings.com to receive all the hottest news.
By the way, the game's demo was launched via Kongregate exactly today and now you can play it there for free: Kongregate.com. Please subscribe at Cowsvsvikings.com to receive all the latest news about the game. Your impressions about the game you can describe here: Docs.google.com
The Viking celebration was spoiled a bit by the cow invasion. Out of the blue the cow squads appeared and began to attack Viking villages. There were very tough ones among them - such ones, for example, as Cow Phalanx - heavily armored squad which is not only pretty hard to defeat but also consists of several cows. This means that if you let them pass through your borders, you will lose not one life but several.
Greetings! Today we want to show you this artwork, illustrating the process of creation of Kamikaze Cow (or simply Cowmikaze), who is one of the cutest characters in our tower defense game Cows VS Vikings (Cowsvsvikings.com).
Cows VS Vikings demo version (first three levels) is available to play for free via Kongregate: Kongregate.com Please subscribe at the game's website Cowsvsvikings.com to receive all the hot news about development and updates.
Cows VS Vikings demo version (first three levels) is available to play for free via Kongregate: Kongregate.com Please subscribe at the game's website Cowsvsvikings.com to receive all the hot news about development and updates.
This time we want to show you the icon of one of Artillery upgrades from our tower defense game Cows VS Vikings. After you will get this ability, your artillery will be able to reduce on 25%the cows' resistance to catapult shots.
The compound presents some level of semantic ambiguity. A parallel occurs in Scottish English humble-cow 'hornless cow', and Northern Europeans have bred hornless cows since prehistoric times. As highlighted above, Auð- may mean 'rich' and in turn 'rich hornless cow' remains generally accepted among scholars as a gloss of the Old Icelandic animal name. However, auðr can also mean 'fate' and 'desolate; desert', and so Auðhum(b)la may also have been understood as the 'destroyer of the desert'. This semantic ambiguity may have been intentional.[2]
Auðumbla's sole attested narrative occurs in the Gylfaginning section of the Prose Edda, and her name appears among ways to refer to cows later in the Nafnaþulur section of the book. In Gylfaginning, Gangleri (described earlier in Gylfaginning as king Gylfi in disguise) asks where, in the distant past, Ymir lived and what he ate. High says that the cow Auðumbla's teats produced four rivers of milk, from which Ymir fed. Gylfi asks what Auðumbla ate, and High says that she licked salty rime stones for sustenance. He recounts that Auðumbla once licked salts for three days, revealing Búri: The first day she licked free his hair, the second day his head, and the third day his entire body.[3]
The second and final mention of Auðumbla occurs in the Nafnaþulur, wherein the author provides a variety of ways to refer to cows. Auðumbla is the only cow mentioned by name, and the author adds that "she is the noblest of cows".[4]
On the topic of Auðumbla, John Lindow says that cows appear commonly in creation narratives around the world, yet "what is most striking about Audhumla is that she unites the two warring groups in the mythology, by nourishing Ymir, ancestor of all the giants, and bringing into the light Búri, progenitor of the æsir."[5]
Rudolf Simek highlights that Roman senator Tacitus's first century CE work ethnography of the Germanic peoples Germania mentions that they maintained hornless cattle (see name section above), and notes that the Germania describes that an image of the Germanic goddess Nerthus was led through the countryside by way of a cattle-driven wagon. Simek compares the deity to a variety of cow-associated deities among non-Germanic peoples, such as the Egyptian goddess Hathor (depicted as cow-headed) and Isis (whose iconography contains references to cows), and the Ancient Greek Hera (described as 'the cow-eyed').[6]
Rotational 3-breed crossbred cows of Montbéliarde, Viking Red, and Holstein (CB) were compared with Holstein (HO) cows for alternative measures of feed efficiency as well as income over feed cost (IOFC) and residual feed intake (RFI) during the first 150 d of first, second, and third lactations. Primiparous and multiparous CB (n = 63 and n = 43, respectively) and HO (n = 60 and n = 37, respectively) cows were fed the same total mixed ration twice daily with refusals weighed once daily. Feed was analyzed for dry matter content, net energy for lactation, and crude protein content. Body weight (BW) was recorded twice weekly. Daily production of milk, fat, and protein were estimated from monthly test days with best prediction. Measures of efficiency from 4 to 150 d in milk (DIM) were feed conversion efficiency (FCE), defined as fat plus protein production (kg) per kilogram of dry matter intake (DMI); ECM/DMI, defined as kilograms of energy-corrected milk (ECM) per kilogram of DMI; net energy for lactation efficiency (NELE), defined as ECM (kg) per megacalorie of net energy for lactation intake; crude protein efficiency (CPE), defined as true protein production (kg) per kilogram of crude protein intake; and DMI/BW, defined as DMI (kg) per kilogram of BW. The IOFC was defined as revenue from fat plus protein production minus feed cost. The RFI from 4 to 150 DIM for each lactation was the residual error remaining from regression of DMI on milk energy output (Mcal), metabolic BW, and energy required for change in BW (Mcal). Statistical analysis of measures of feed efficiency and RFI for primiparous cows included the fixed effects of year of calving and breed group. For multiparous cows, statistical analysis included breed as a fixed effect and cow as a repeated effect nested within breed group. Primiparous CB cows had higher means for FCE (+5.5%), ECM/DMI (+4.0%), NELE (+4.0%), and CPE (+5.2%) and a lower mean DMI/BW (-5.3%) than primiparous HO cows. Primiparous CB cows ($875) also had higher mean IOFC than primiparous HO cows ($825). In addition, mean RFI from 4 to 150 DIM was significantly lower (more desirable) for primiparous CB cows than HO cows. Likewise, multiparous CB cows had higher means for FCE (+8.2%), ECM/DMI (+5.9%), NELE (+5.8%), and CPE (+8.1%) and a lower mean for DMI/BW (-4.8%) than multiparous HO cows. Multiparous CB cows ($1,296) also had a higher mean for IOFC than multiparous HO cows ($1,208) and a lower mean for RFI from 4 to 150 DIM than HO cows.
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