Webjacl bug fixed (I hope)

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Stuart Allen

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Sep 29, 2011, 7:37:18 PM9/29/11
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Hi all

This morning I finally managed to find what I think has been a long
standing bug in 'cgijacl', the local web server version of the JACL
interpreter. The FastCGI version had always worked well but sometimes
I would get a segfault when running the web version of games locally
on my PC. I'm quite chuffed about this as I think that particular
interpreter is a very important part of the JACL suite so I would be
interested to hear if anyone has been using it, noticed it was broken,
agrees it is now fixed or is still experiencing trouble with it.

Thanks,
Stuart
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