Hello Anne,
you can achieve this using a "BooleanSelector". This Object returns 0 or 1, based on a certain probability which you can define.
In your case, you can use a Branch and a BooleanSelector in combination like that:
In the BooleanSelector, you enter under "TrueProbability":
'[Branch1].obj.Scanner == "True" ? 0.35 : 0.15'
This means when the object that is currently at the Branch object has be scanned, there is a chance of 0.35 to return True ( or the number one, which is used), if the object has not been scanned, the chance is 0.15
You can use the booleanSelector in the Branch Choice like this:
'[BooleanSelector1].Value + 1'
You need to add 1 because this Value returns 0 or 1, but the Choice needs 1 or 2.
Of course, the next component list of the Branch has to look like the following:
NoVerificationQueue VerificationQueue
good luck!
Stefan