Skyrim Ultra

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Ken Reels

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Aug 5, 2024, 2:23:06 PM8/5/24
to ivmevasti
Im looking for a laptop around 1200-1700$ (AUD) that can run skyrim with ultra realvison mods. Can anyone give me an advice about some gaming gear laptop? I searched on the internet and many people chose Lenovo y510P. But it was out of stock. Is MSI Ge60 Apache 15.6 inch and Ge40 Dragon eyes good enough for the game? you guys help me. plz

There are probably others that can give you insight on how far you can mod Skyrim on a gaming laptop, but many people can't even hit 45+ on a heavily modded Skyrim with an Ultra Effects ENB on a desktop.


even in a bleeding edge, top of the line laptop, the gpu are not comparable to their desktop counterparts. you are literally paying double the price for half the performance. and seriously, moving frequently with a desktop computer is not so much of a big problem.


Gtx 780ti >75C at 99% load and 4.4ghz cpu around 55C when gaming. You can get rid of drive cage and screw ssd to the case. Besides that you don't really need optic drive these days, so you can make your rig lighter. When you travel the power and internet cables can be fastened inside. The only thing I would worry would be the front of the case. You would have to tape it so the fan panel won't come off when you bump it.


If you are dead set on laptop, I can recommend MSI. They have great cooling, while everyone that I know have bought Asus models and were able to fry eggs on top. Also nvidia mobile has less problems than amd with drivers and temperatures. I once owned amd laptop and sweared to never repeat that again. It looks powerful on paper, but does not work so well for less known and optimized titles. I got a custom MSI laptop few years ago from this site: and was very happy with it. They should ship also to europe.


A Skyrim player has not only modded the game to an impressive degree, but is running it through an Nvidia RTX 4090 graphics card. Given how old the 2011 release is by now, and with Bethesda currently working on The Elder Scrolls 6, the fifth installment in the long-running RPG franchise is looking rather dated these days. That's not to say the vanilla experience is ugly by any means, but after more than a decade of industry progress, it's certainly not as pretty as it once was.


That's where the modding community comes in. There are a ton of custom-made extras out there that can give TES5 a much-needed facelift. One Skyrim fan modded the game so much it looks almost like real life, and there are just as many gameplay mods and bug fixes as there are ways to improve the visuals. Of course, as the graphics become higher in fidelity, the game requires more juice to cope with the severe increase in details. In some cases, the most modern GPUs become a necessity to combat any potential loss of frames.


That's what the YouTube channel Digital Dreams has done in this instance. Their latest video shows footage from an "ultra modded" version of Skyrim, which looks absolutely fantastic. Utilizing the Elysium Remastered mod, which overhauls the game's visuals, as well as the aforementioned RTX 4000 series graphics card, it not only looks outstanding as the player moves about this slice of Tamriel, but also plays well, running at 60 fps with 4K visuals.


Nvidia revealed its RTX 4090 GPU in September, with the product becoming available recently. It represents the next generation in graphical hardware, with its biggest rival AMD hot on its heels. Whether this footage of Skyrim running on the new card is doing a lot for the framerate cannot be certain, but it's not going to make things worse. In general, the video shows that an 11-year-old game can be modded so much that it can look and feel like a brand-new release.


Digital Dreams is known for releasing videos of this ilk. Recently, they showed what The Witcher 3 looks like with an RTX 4090, with the game also coming with a slew of modifications installed. Evidently, the channel is proud of being able to get hold of some new tech and is only too keen to show it off. It remains to be seen whether Skyrim can possibly look any better with the help of additional visual mods and some even better hardware that could come in the future.


Skyrim isn't a new game anymore, even with all of the re-releases that Bethesda has put out to cash in on its success. The Special Edition came out in 2016, and although it was an improvement over the original, the modding community wasn't content to let it lie. The Skyrim Nexus is chock full of things for you to install, but it can be challenging to decide what to put into your game, especially considering you have conflicts to tackle.


A classic of the modern age, Skyrim is still revered as one of the best games of the last (and current) generation. It spans a gorgeous open world full of dungeons, quests, and NPCs. But take it all multiple steps forward with an extensive mod collection, and you have yourself a whole new game. If you want more, go a bit further, so you hit the "ultra-mod" status.


I remember the day fondly that Skyrim came out. I lined up outside Gamestop with a bunch of other people, despite the cold Colorado air. One guy was blasting the trailer music in his car, getting us all pumped up for when the doors opened.


See, I had a wedding to go to that same day for my now sister-in-law and her husband. Despite being the person in charge of controlling the music, and therefore necessary, I decided to skip sleeping to play Skyrim. I was amazed. In the months and years to follow, I poured hundreds of hours into the Xbox 360 and PC versions as I did with Daggerfall, Morrowind, and Oblivion. Throw in Dawnguard and Dragonborn, and I was a content gamer for years.


I've long dabbled in modding Bethesda games, but I usually just installed some graphical mods, gameplay adjustments, and the required bugfixes and patches. It wasn't until I upgraded to a 1080 Ti that I felt the urge to go back to Skyrim and install a bunch of GPU-crippling mods. Though my framerate never exceded 60fps, I loved almost every minute.


Now here I sit with a 2080 Ti, and I wanted to take a stab at real ultra-modding Skyrim. Before, I thought 200-400 mods were "ultra," but it wasn't until I dove into the enthusiast community that I found out how wrong I was. There were people with mind-bogglingly huge modlists and load orders, and I discovered tools I'd never heard of before, like SSEEdit and DynDOLOD. It was overwhelming, and it pushed me away for a few months.


It wasn't until weeks ago that I decided to take a stab at Lexy's Legacy of the Dragonborn, an extensive guide to have a beautiful and stable ultra-modded Skyrim. The pre-requisites list alone was enough to put off a sane human being, let alone how many mods to install, configurations to run, merges to do, and so on. It took a couple of tries and almost 24 hours of work, but I managed to get everything up and running. You can see the results in the images contained within this post.


All credit for how my installation of Skyrim looks and runs goes to DarkLadyLexy and their team. Though the amount of work the user has to put in is quite substantial, it pales in comparison to the work required to maintain the guide and patches. Seriously, kudos.


For me, it was worth purchasing a month's worth of Nexus Premium, which allows multiple, uncapped downloads for getting the mods. It's something I recommend because even with that, a lot of the total time is devoted to understanding the files you need. I can't imagine how much longer it would take with the free membership, which is why I decided the premium subscription was worth it for me. It was only a couple of bucks for the month.


I started my journey on the intermediate side of a newb. I had spent most of my time using the old Nexus Mod Manager, which is now Vortex (and I hate it). This guide required the use of Mod Organizer 2, which I didn't like at first but grew to love as the hours went on. It's a robust program and full of powerful features.


Over many hours, I learned about resolving conflicts (mostly by deleting certain .nif and .tga files), converting "Oldrim" mods to Special Edition versions, cleaning master files with SSEEdit, merging ESPs with zEdit, and manually setting rules for the proper load order when running LOOT. Yep, I realize that if you're new or have only dabbled in modding, all of that sounds like gibberish. Don't worry, it did to me, too.


The point being, Lexy's guide is comprehensive and teaches you almost all that you need to know. One user in the community even made a video playlist over on YouTube on going through the process, so if you're a visual person, you can see how it's done.


I've been through Skyrim many times, and while the game packs in a ton of content, the one thing that's been lacking is a challenge. Even on the greatest difficulty, the game has never pushed me. Frankly, I've died more often to falling off of mountains trying to be Goatborn than to enemies. Dragon battles began to feel stale, and I lost my fear of the Falmer and my dread at trudging through Blackreach. Even killing Skyrim's hundreds of bandits was just dull. Throw in cheat codes like tgm and tcl, and Skyrim lost most of its appeal.


Lexy's guide promises that this overhaul is "not your dad's Skyrim," since it drastically ups the challenge. Like others, I took to adopting followers, even on my Dark Elf vampire assassin/stealth archer (which is still OP), despite my love of exploring the land alone. Well, I can always make an exception for Serana. Several mods accomplish a radical transformation, turning Skyrim into a more hardcore game. The most noticeable mod is Wildcat. This adds combat damage multipliers, both dealt and received, based on difficulty settings, injuries to body parts, and stamina used for all weapons, including drawing and holding your bow.


Some mods massively upgrade the enemies, so even Bleak Falls Barrow, the very first dungeon, is a severe challenge until level 20-30. If you head there early on, the bandits with their starter gear will one-shot you with their bows. If you manage to survive long enough until the melee ones close the distance, you'll ragdoll off the mountain to the ground below from one hit.

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