Hello iso2mesh users,
first of all thanks so much for this awesome toolbox!I am trying to generate a mesh of a box that has tetraeders of four types (e.g. tissue types).To do so, I'd need to generate a box mesh (mesh A) which is a certain tissue type. I'd like to then subtract a second mesh (mesh B) from this box (resulting in mesh A') and finally concatenate the two meshes (mesh A' + B).Is this possible somehow?
I know about the function mergemesh. The problem with that is that the intersecting meshes would just be divided. That doesn't work with my problem, unfortunately.
Any help is much appreciated!
Best, Andy
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figure, patch(fv,'FaceColor','b','FaceAlpha',0.1);
hold on
plot3(c0(:,1),c0(:,2),c0(:,3),'g*');
I'd like to generate a volume mesh of the bounding box:
1,1,1
101,101,150
(which is the box that one can see).
If I run:
[node,elem]=surf2mesh(fv.vertices,fv.faces,[1,1,1],[101,101,150],1,[],c0);
it only creates a mesh from the box, not from the other structures inside it..
Any help would be much appreciated!
Thanks so much, Andy
Dear QianQian,
I tried to generate a multilayer mesh (see my last post) but it didn't really work.Do you think you could potentially help me with this?
Thank you so much,
Andy