Try installing the K-Lite Codec pack on your PC. Just the basic version should suffice as it includes the H.265 Codec. Provided your GPU supports it, you should then be able to view recordings and open Live View using your preferred web browser.
That site also is not clear if it is safe to download from or to install that software. While it may work, it adds a unknown risk in installing that. Youtube, Facebook, Twitter, etc. all have video that plays fine and several other ring devices all work fine. Downloading software just to use one of many ring devices on a web browser does not fix the problem, the problem is that Ring on their servers has made some change in the last week or two that has created this problem when prior there was no problem.
Does someone from Ring actually answer these questions? i can only see one answer from all the messages posted, i am having the same problem as everyone else HEVC not supported, i am disabled i do not go out much so i use my pc to keep track on my camera, i do not have a mobile phone tablet/iPad etc so i reply on my pc, what good is this camera to me if i cannot keep a check, do we send them back and ask for a refund? so we can go with someone who is reliable?
I think Ring have recently installed something in their wrapper for Event History that is preventing playback in some of the browsers, probably because it is non standard HTML5, since it was working and is now not any more. Mozilla appears to have the best documentation on this wrapper issue. Web video codec guide - Web media technologies MDN
the Event History is now not working for playback from my ring Stickup Cam (a new replacement as of January). It was working fine when I first installed the camera. I have various laptops and a fast desktop PC all running Windows 11, and fully up to date. The issue remains the same on Edge and Firefox. However it is now playing the Event History timeline videos fine again on Google Chrome on the desktop. (It has never ceased playing back fine on Google Chrome on my Pixel smartphone).
I have tried updating the Windows codecs and that has made no difference.
So I think Ring have recently installed something in their wrapper for Event History that is preventing playback in some of the browsers, probably because it is non standard HTML5, since it was working and is now not any more. Mozilla appears to have the best documentation on this wrapper issue. Web video codec guide - Web media technologies MDN
Hello Community. I've recently got a new laptop and updated to Premiere Pro 2023, and since then I cannot export my videos in H.264 (mp4) format. Other formats like Quicktime or AVI work. When I try to export as H.264, I don't get any error messages just a 1 kb sized .mp4 file, and it cannot be opened with media players. The video also had captions, which are okay when I export it as Quicktime format. I already tried the solutions suggested here but didn't work: -pro/kb/error-compiling-movie-rendering-or.html
Premiere Pro is up-to-date according to the Creative Cloud. (Version 23.1.0 Build 86).
I already updated my graphics card's driver (Nvidia display driver v516.25) and installed the K-Lite-codec pack 1741 basic.
@Suraj5EBF @Ann Bens Thank you for your answers.
The problem occurred before the codec installation, but I uninstalled it and updated the Nvidia driver, but nothing changed.
I tried different scenarios:
I can export mp4/.H264 if I start a new project, settings aren't matter. I also can export this format if I use Adobe After Effects.
The problem occurred when I opened an older Premiere Pro project, convert it to a Premiere Pro 2023 project, then clicked "Save as" and saved it as another project file to work with. When I try to export my work in H.264 format, I have to change in the Encoding settings the Performance to Software Encoding and the file will be OK. If I use Hardware Encoding, the file will be corrupted.
So the solution mentioned here didn't work: (Go to Preferences > Media and deselect Enable hardware accelerated decoding (requires restart).)
What have worked is this: Export > Video and at the Encoding Settings use the Software Encoding option for Performance.
Alright. Last thread in my quest to make setting up vintage pcs easier. I made a slipstreaming application and packs to go with it, I've found out DOS is more or less too complex to standardize beyond what PhilsComputerLab has already done, and now I want to make a post installation utility/pack. Something that uses batch, visual basic 6, or simply an archive with executables numbered in an install order.
So what software do you consider essential to gaming? And I don't mean the bare minimum. Like, what weird thing could a game possibly need. For example, some games documentation are stored as PDF, so you may want a PDF viewer. Some games insist on a certain version of internet explorer, so you may want the minimum version so that it runs. Some games may need special codecs just for their cutscenes to play back properly.
Here's how I see it at the moment:
-DirectX: 7, 8 or 9 if your graphics card driver requires it
-Some codec pack: either the windows media player 6 codec pack or k-lite codec pack, realplayer alternative, quicktime alternative
-Some pdf viewer: early sumatra, early foxit, adobe reader 5
-Internet Explorer: 5.5sp2, 6 if you perform the tweak that fixes its issues, the core files that come with USP3.6 if using 98lite
-Cacheman: performs most of the cache related optimization for you, like supplemental cd cache, hdd cache, virtual memory, etc
-msinstaller
-do any games insist on a version of windows media player??
Other than that you've mostly covered it. I don't use RetroZilla, instead substituting Opera, either 10.63 or some 12.x version depending on if I've got KernelEx on that particular machine. FileZilla is nixed in favor of Novell NetDrive. I use Reader 4.0 on my T2130CS (Win95, 24MB RAM, DX4-75) and Al-Jalima, but haven't had any notable incompatibilities with any PDF files I've been reading -- Glenden Wood runs Reader XI but I wonder if it's really needed...
Office 97 is the version I standardized on for all my retro machines running 95 or better, and on 2000 or better I also install FileFormatConverters to get docx support. Although if you still use Microsoft Office on your main machine, it's less of a problem than you'd think to have "incompatible" file formats, you can disable some security features and open files all the way back to Word for Windows 2.0 in Word 2019.
I stick to WMP6.4 and the codec pack from 7 or 9, plus Winamp 2.95 with the FLAC plugin and AVS for non-MMX machines installed as-needed, and foobar2000 0.8.3. Video is VLC 0.8.6i. I don't bother with GIMP 1.2, but I do install Photoshop 7.0 since I have a copy.
Mounting disk images is Daemon Tools Lite 3.47. I use this on anything 95 and up, it's great. Even on 2000/XP I stick to 3.47 rather than try to bother with anything else. Minimum specs say something like a PII with 256MB RAM or something like that, I've never had a single issue with it on Al-Jalima no matter if I'm running 98lite or NT4. WinImage 8.1 for working with floppies. WinImage 6 on Win95.
JAVA
I'd leave java off by default considering the vulnerabilities. Anyone needing Java for internet use would need to use newer browsers anyway and they'd have to use KernelEx. For those need it for non-Internet use then they'd know how to use it without installing it.
Nie tylko, jak widzicie, w tym trudność, że nie zdołacie wejść na moją grę, lecz i w tym, że ja do was cały zejść nie mogę, gdyż schodząc, gubię po drodze to, co miałem donieść.
I hate to be that guy but I have to strongly disagree with the suggestions provided by almost everyone in this thread so far. You do not need 99% of the things being listed here at all to play games on windows 98. ? sorry but these suggestions while they are helpful a lot of them are just more bloat and unnecessary software.
*The only damn things you need are 7zip to extract game,
*Retrozilla to view HtML manuals although you might not need that if you didn't uninstall IE.
*If you uninstalled IE with 98lite then simply the IE 5.5sp2 Core files because applications and some games might depend on the APIs.
*Iffanview to view JPEGs, or some other game files or manuals that might be in an image format.
*A light wieght PDF viewer like Foxit, to read manuals I am not sure if there is a version of sumatra pdf reader that works without kernel EX but sumatra would be my 1st pick if it will work without kernel EX
*Only Direct X7, really for retro gaming, you can use 8, 8.1 or 9 if a game needs that but i dont think it should be standard.
*windows ME notepad or a notepad replacement to get around errors of text files that are too big.
* program to mount ISO files, personally I like ELBY clone CD just becasue it will mount MDF/S, NRG, ISO and quite a few other non standard file formats.
*I think this is pretty much all but I could have overlooked some things. ?
edit **A version of winimage or a similar froe program to work with floppy disks.