ALAssetRepresentation *rep = [asset defaultRepresentation];
CGImageRef imgRef = [rep fullScreenImage]; --> crashes here!
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<Screen Shot 2012-09-30 at 6.12.40 PM.png>
[alert performSelectorInBackground:@selector(show) withObject:nil];
I've put an alert just to prompt user it's still processing the photos selected…say, if user chooses 50-100 photos & will take a while to process..
I also can't use simply call like [alert show]; since it doesn't display in the foreground.
Here's the full code of the method:
So for now, I've just commented that alertView call & it fixes the crash..
But, I'm still stucked how to present the user an alertView or just simply a view to notify user it's still processing in the background..
I can't just simply call addSubView since it won't also display
@interface ELCImagePickerController : UINavigationController {
id delegate;
}