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Hello group!
I notice that project.c in the iGLU distribution contains gluPickMatrix
(), but I wonder if this is there because it's useful or there because
it's there. Specifically: I can't seem to find picking support
elsewhere in OpenGL|ES. E.g., I can't glPushName().
Has anyone succeeded in doing picking on OpenGL|ES, or perhaps can the
person who put gluPickMatrix() in iGLU let me know if it was done on
purpose? :) Thank you very much!
Nathan
Christopher Stawarz
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Apr 21, 2009, 5:02:56 PM4/21/09
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Hi Nathan,
gluPickMatrix is in iGLU because it's part of Mesa GLU and can be compiled against OpenGL ES. I don't know whether it's actually useful for anything.
Cheers, Chris
Nathan Carter
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Apr 21, 2009, 5:09:30 PM4/21/09
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Thank you! I therefore conclude it isn't, because OpenGL|ES doesn't
seem to have the functionality for even setting up pick names. Thanks
again!