Sorry for the super late reply. But I hope that this is just in time.
Before considering a thin-client setup, remember that one of the
limiting factors when deploying thin clients is that they require a
WIRED network.
You should also evaluate the cost of each thin-client complete with
keyboard, mouse and monitor, along with any additional hardware
required on your server (additional RAM or CPU power for every number
of thin clients served). The performance of the thin clients will be
dependent on a) your network speed and your switch, b) the power of
your server. You want have as much RAM on your server as is possible
to avoid swapping out to disk.
I am not sure about the responsiveness of a 20 thin client farm will
be though. I haven't encountered that large a deployment yet.
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Sent from my BlackBerry® wireless handheld
2011/2/8 <alvin....@gmail.com>:
> Thanks Tristan. Is this the same as vnc?
>
> Or is this a completely independent install of an OS to the client coming
> from the server?
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How much does that cost per seat?
And how far can the USB cables extend?
It will also remove the requirement of LAN equipment.
On Thu, Feb 10, 2011 at 12:10 PM, rvcris <rvc...@gmail.com> wrote:
> Hi all,
> I apologize for cross posting.
> I am currently using a multiseat configuration using USB to connect a
> stateless client to a single computer described here:
> http://knol.google.com/k/rene-crisostomo/usb-multiseat-on-ubuntu-9-04/1eidlx5lwnq88/2#
> A stateless client is a seat composed of a display, keyboard and mouse
> connected to a USB docking station (USB hub and VGA to USB converter). The
> data rate of USB 2.0 is 480 Mbits/s. It can accommodate 5 seats for a
> dual-core processor and 10 seats for a quad-core level processors. The
> typical multiseat configuration is described here:
> http://en.wikipedia.org/wiki/Multiseat_configuration
> This is also called 'zero client' as opposed to 'thin client'. It has
> significant impact on hardware cost, energy consumption and system
> maintenance. Besides, this technology is also open source. Thanks.
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