Having a chronic pain disorder has affected my ability to play games in ways that I never thought possible. Pressing buttons rapidly cramps my hands. Using my mechanical keyboard can give me repetitive strain injury, and can leave me using wrist splints for weeks to recover. Gaming is a huge part of my life, being a gaming journalist and a Twitch streamer. However, it can be a detriment to my health and I have to be careful in the games I play, the choices I make and the equipment that I use so that I have the safest and most comfortable experience possible.
This wasn't a problem for me a couple of years ago, but I've recently been diagnosed with fibromyalgia. I've felt the full effects when trying to play MMORPGs. From being able to spam buttons with no problem when playing tanks in World of Warcraft to suddenly feeling exhausted doing the smallest rotations, I've had to carefully consider my classes and what is easiest and most accessible for me.
Let's talk about World of Warcraft first. This was my introduction to MMOs, and was also my introduction when it came to finding my comfort levels - and knowing when to stop. One thing I truly admire about WoW that a lot of other MMOs don't allow for is the ability to play on a touchpad. I actually adapted to this style of play from the get-go through poverty and not having access to a desk, instead playing WoW on a laptop in my bed. It's not the best setup, admittedly, but it worked for me. It's how I fell in love with the game, and I haven't stopped since.
(Would I perhaps be better at the game if I could play with a mouse as well? Probably. I have tried my utmost hardest to incorporate a mouse into my playstyle, but I find it confusing and stressful, and it just doesn't give me the level of comfort that using a touchpad does. This is also because I am left-handed, and have played using the directional keys for movement in every game since I was a child. It also accommodated my pain levels, as all of the keys I needed to press were close together.)
This year I finally bit the bullet and tried a new MMO, however. Final Fantasy 14. All of my friends were playing it, and quite honestly I was feeling the fear of missing out. This game has been an absolute game changer for accessibility and my needs as a player with a chronic pain disorder. When I first started, I was daunted by the mouse and keyboard options, seeing how many players struggled to manage three different hotbars. Then, I saw people mention playing it on a controller. The thought of playing an MMO on a controller seemed wild to me, but I was intrigued nonetheless.
Admittedly, it was a little fiddly to get used to, but once I figured it all out, it was a dream. It made playing the game so easy. Suddenly, there was no struggle to move, no cramping in my hands... I could have cried with joy! For once, I wasn't held back by my disabilities playing a game, and I could fully enjoy it with my friends without worrying. It's been a joyful experience, and I am so glad that I discovered FF14.
FF14 continues to be a game that I enjoy alongside friends. It has allowed me to connect with people that I haven't been able to hang out with in a long time and has given me great memories and hours of fun. It has become one of my favourite games and equally has become a great thing for me to stream on Twitch.
Not only has FF14 been a really wholesome experience for me and my friends, it has been a joyful one with the community. Whenever I have explained my situation and why I use a controller, of have asked other players to slow down due to my disabilities or potentially not understanding something, everyone has always been so kind and thoughtful. FF14 has one of the nicest in-game communities that I have ever come across. It makes a huge difference.
Overall, I owe a lot to the MMOs that I have played. They have allowed me to connect with my friends and enjoy gaming together. However, I really owe it to FF14 for bringing me closer to the experience I deserve to have within an MMO as a disabled person.
I love to mess with stuff, so when I saw the gaming contest my first thought was to do a cool controller mod. After some begging, I appropriated a slightly wounded Xbox One controller to work on. In this Instructable, I'll show you my ideas, what worked and what blew up - or melted down. Ultimately, I'm very happy with the result, and my controller is happy too.
I used an Xbox One controller, but the techniques I used in this Instructable will work with just about any controller. At first I had very grandiose plans, like making a Zelda mod with a working ocarina. However, in the interest of maintaining usability, I decided on a more streamlined plan. I still wanted to keep the Zelda "feel", and decided an abstract design would be best. You can easily imagine my design as the backdrop for a beautiful scene in Zelda.
Pebeo Prism reactive paints produce interesting patterns that are perfect for fantasy. I used them for the main part of my mod. I have a set of 12 of which I chose about 6 colors. Depending on your controller, you should plan to match any elements or buttons that won't be covered. I would say you need at least 4 contrasting colors. You can buy Pebeo paints at most art stores and online. They're a little pricey, but they cover a lot of area.
The other big part of my design was to turn parts of the plastic into swordlike, steampunk antique metal. I chose Gilder's Wax (Renaissance Wax) to create this effect. The wax is easy to work with and is permanent when dry. I used a green patina and a metallic gold. (You could also try acrylic paints and/or Rub and Buff, but I haven't tried those on a controller yet.)
Originally I planned to take the entire controller apart so that I could paint each section independently. I got pretty far and then ran into a problem. Part of the housing is attached with security screws. There is a special tool to get them out, but I don't have it. I tried the hacks I found online and succeeded only in stripping the screw heads. So now they're not only secure, they're permanent.
Each controller is different, but the Xbox One has hand grip panels that can be pried off. THIS IS OPTIONAL! To pry them off, you have to get a screwdriver in the seam and start popping the tabs. It sounded like the tabs were breaking off, though they were fine. It took patience because there are a lot of tabs, and they kept trying to pop back together. If you need more explanation, there are videos on you tube.
The thing about Pebeo paints is that when combined they slowly form patterns. They work best if you stir a color well and drip some onto smooth flat surface. Then stir and add another color and wait to see what happens. You can also swirl colors or create color blocks. The most important part is the waiting. The reactions take time, so don't touch. If you don't like how they turn out, the best thing is just to paint over the ugly section after the paints have fully dried.
I spread a thin layer of purple over the flat area with a toothpick. Then, WHILE THE PAINT WAS WET, dripped some green into the purple. I moved the paint around just a little with a toothpick and dripped in a little more purple.
Also, I wanted to create sections of color and pattern that would contrast with other sections. As such, I began painting small areas that didn't touch. I started with the same purple/green combination as on the battery cover, only instead of red accents, I used white.
While holding on to the tabs on the back of each piece, I carefully dripped paint starting at the top on the front of each grip. If the paint didn't run down on it's own, I guided it with a toothpick. Then I added a second color. I made each piece a different pattern.
These were especially fun. Because the joy sticks have depressions for your fingers, I was able to add a couple of paint colors to them without worrying about drips. I didn't have to be perfect because I'd be coming back to work on the sticks more later.
After the first painted sections were well set, the dried paint acted as a barrier for painting the next sections. I made sure the boundaries had contrasting colors. One of the first things I did on my second round of painting was to incorporate the buttons into my design.
I used a toothpick to push around the paints so I didn't get any on the buttons. Also, I didn't want any paint to drip into the buttons and keep them from working properly. While the paints were still wet, I added tiny drops of accent colors.
Color fail: Up to this point I'd been really happy with my color combinations. However, the white/purple just didn't keep with my colorful fantasy motif. (And it looked a little like intestines.) I ultimately decided to paint over the white section as you'll see later on.
Rub a finger on the green patina wax. Then apply that wax to the underside of the controller. Start with edges by rubbing from the bottom up. Then smooth along the edges with a clean finger so you don't get wax on the paint.
Even though the paints and the wax are permanent, I wanted to add a sealer for extra shine and smoothness. After testing my tried and true varnish ( Protect a Clear), I started by sealing just a few areas. I put sealer on the joy sticks, grip pieces, and the waxed areas. Huge mistake!
Remember all those tabs? Line up the grip pieces and start popping them back together. I kept thinking I was done, gave another squeeze and heard another pop. When everything is properly snapped in place, you'll have a seam with a fairly tight seal all the way around
A controller used for the ABI-MK2 drone. Although one can maneuver the drone to a certain extent without the controller, using it gives one access to the drone's maximum potential. However, because the controller requires advanced knowledge to operate, there are few who can make full use of it.
Final Fantasy 14 is an incredibly controller-friendly MMORPG, with controller layouts having their own intuitive user interface in-game. This interface has been carefully designed and improved upon over the years to ensure that players using a controller can clear all the same content that players on keyboard and mouse can - up to and including the nightmarishly hard Ultimate encounters.
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