So… You may be asking yourself: “What the hell is IRL?”
You may have stumbled upon our site one day, read an article about our concept, or maybe even are seeing it for the first time right now.
Whichever is the case, we admit that our idea is a bit hard to grasp, so hopefully this video will shed some light on how video gamers can make a positive change in the world right from their homes.
To start: We all know disasters happen. We humans aren’t perfect (yet).
As a species, we’ve been trying to figure out how to lessen the impact of disasters and prevent people from getting hurt. Things like firefighters and safety jackets are examples.
One new method however, which no one expected, involves using social media. How this works is: first you gather tweets, instagram photos, and other social media messages from disaster zones. Then you scour them for relevant information about damage, people in need of help, or anything else disaster related. Then finally you use all of this data to create maps which then help rescuers and aid workers on the scene save lives.
It’s a bit complicated, but is HAS worked. Here are some examples: (Haiti Earthquake, (Ask Patrick about other good examples)).
There’s only one massive problem with the idea: Big Data
The Digital Humanitarian Network, which is the group of people who volunteer to tag pictures, only number around 500. Their challenge is combating mountains of social media data in the limited span of time so that the maps will be as up to date as possible. Just to give you an idea: There was half a million instagram photos and twenty million tweets with the hashtag #sandy during the storm. With the current situation that would take weeks to completely sort out, and in a crisis situation time is everything.
Essentially: we need a lot of help.
In our search for a solution, we stumbled upon the world video games. Upon doing so more research, we found that there are over 3.5 billion hours of time spent playing video games every week. We reasoned that even small percentage of that time would be a tremendous help to the effort. Why not ask them to help?
“But how would we encourage these gamers to help out?” Well obviously they will flock simply due to the kindness in their hearts. But additionally, just for good measure, we also plan to work with game developers to give participants cool in-game rewards for participating in IRL. We feel that although unnecessary, it might push a few people on the wall over to the humanitarian video-gamer side.
Now you must be asking, how will this actually work? How does one tag pictures? Well, here is a brief example:
Picture yourself, playing your favorite game, when all of a sudden a tiny message pops up on your screen. This alert informs you of some sort of disaster or other world event currently happening, and will ask you to help out. If you accept, it will then take you to our plugin where you can begin tagging. This involves looking at a picture of the disaster zone, determining the level of disaster on a 1-5 scale, and identifying any additional relevant objects such as fire or people in need of help. You will also have the opportunity to login or create an account so that the points you earn will be saved. We will identify which game you came from and reward you accordingly.
And that’s about it. You can quit at any time, share it on social media for more points, or try and reach the top level of the Internet Response League. We plan to offer amazing rewards for the most devoted taggers. Things like titles, emblems, mounts, and even armor emblazoned with the IRL logo are all planned. All we need now is the support of your favorite game developers.
Playing video games have always been portrayed by the media as a completely unproductive activity that helps out the real world in no way. Well be believe that all of that is about to change. This is the first step in having video gamers making real and positive impacts on the world, and what better way to start than to actually help save lives and support humanitarian aid to disaster torn areas? But we need your help: game developers are hesitant to try out this idea. We need players to band together and let the big companies know that this is a great idea.
Share this video with friends, families, and any other gamers to help spread the idea. Together, we can make a positive impact on the world and forever change the face of gaming!
Thank you.
So… You may be asking yourself: “What the hell is IRL?”
You may have stumbled upon our site one day, read an article about our concept, or maybe even are seeing it for the first time right now.
Whichever is the case, we admit that our idea is a bit hard to grasp, so hopefully this video will shed some light on how video gamers can make a positive change in the world right from their homes.
To start: We all know disasters happen. We humans aren’t perfect (yet).
As a species, we’ve been trying to figure out how to lessen the impact of disasters and prevent people from getting hurt. Things like firefighters and safety jackets are examples.
One new method however, which no one expected, involves using social media. How this works is: first you gather tweets, instagram photos, and other social media messages from disaster zones. Then you scour them for relevant information about damage, people in need of help, or anything else disaster related. Then finally you use all of this data to create maps which then help rescuers and aid workers on the scene save lives.
It’s a bit complicated, but is HAS worked. Here are some examples: (Haiti Earthquake, (Ask Patrick about other good examples)).
There’s only one massive problem with the idea: Big Data
The Digital Humanitarian Network, which is the group of people who volunteer to tag pictures, only number around 500. Their challenge is combating mountains of social media data in the limited span of time so that the maps will be as up to date as possible. Just to give you an idea: There was half a million instagram photos and twenty million tweets with the hashtag #sandy during the storm. With the current situation that would take weeks to completely sort out, and in a crisis situation time is everything.
Essentially: we need a lot of help.
In our search for a solution, we stumbled upon the world video games. Upon doing so more research, we found that there are over 3.5 billion hours of time spent playing video games every week. We reasoned that even small percentage of that time would be a tremendous help to the effort. Why not ask them to help?
“But how would we encourage these gamers to help out?” Well obviously they will flock simply due to the kindness in their hearts. But additionally, just for good measure, we also plan to work with game developers to give participants cool in-game rewards for participating in IRL. We feel that although unnecessary, it might push a few people on the wall over to the humanitarian video-gamer side.
Now you must be asking, how will this actually work? How does one tag pictures? Well, here is a brief example:
Picture yourself, playing your favorite game, when all of a sudden a tiny message pops up on your screen. This alert informs you of some sort of disaster or other world event currently happening, and will ask you to help out. If you accept, it will then take you to our plugin where you can begin tagging. This involves looking at a picture of the disaster zone, determining the level of disaster on a 1-5 scale, and identifying any additional relevant objects such as fire or people in need of help. You will also have the opportunity to login or create an account so that the points you earn will be saved. We will identify which game you came from and reward you accordingly.
And that’s about it. You can quit at any time, share it on social media for more points, or try and reach the top level of the Internet Response League. We plan to offer amazing rewards for the most devoted taggers. Things like titles, emblems, mounts, and even armor emblazoned with the IRL logo are all planned. All we need now is the support of your favorite game developers.
Playing video games have always been portrayed by the media as a completely unproductive activity that helps out the real world in no way. Well be believe that all of that is about to change. This is the first step in having video gamers making real and positive impacts on the world, and what better way to start than to actually help save lives and support humanitarian aid to disaster torn areas? But we need your help: game developers are hesitant to try out this idea. We need players to band together and let the big companies know that this is a great idea.
Share this video with friends, families, and any other gamers to help spread the idea. Together, we can make a positive impact on the world and forever change the face of gaming!
Thank you.



So...You may be asking yourself: "What is IRL?"
Does it stand for, "In Real Life?". No, that's not right. Oh I know, "Indy Racing League." No no, definitely not that. How about Internet Resource Locator. That sounds close...oh yes, it is Internet Response League.
No, this isn't a deep philosophical question about the meaning of life. What we’re actually referring to is the Internet Response League. (You think people will understand this? We could just leave this line out all together ultimately).
You may have stumbled upon our website, read an article about us, or perhaps are seeing IRL for the first time today.
(I think the “are” needs to be in there - we should check with an English major lol)
Whichever the case might be, we admit that our idea is a bit radical, yet we also believe it to be revolutionary. This video will demonstrate our idea, that Video Gamers can make a positive change in the world; from their own home, right behind their computers.
To start: We all know the devastating affects of a disaster. Often times, it is not the disaster itself but the fallout from the disaster that does the most damage.
As a species, we've been trying to coordinate our efforts to help the largest amount of people during and after disasters. Things like treating those who are injured and feeding those who are hungry. But our biggest challenge is that we are often lacking information on where our efforts are most needed.
So how do improve this? One solution has shown to be very effective at getting people timely help. And according to our research, you use it every day: social media. Today, there are over 1 billion Facebook accounts, and each second of the day there are over 9000 tweets. But how does this help with disasters? Whether it is a house on fire, a city is being devastated by a storm, or an explosion somewhere in the world; people will take pictures and post them on social media networks. For instance, take these two examples:
Hurricane Sandy generated close to 800,000 instagrams and 20 million tweets labelled as #sandy in 2012
The Japanese Earthquake had over 11.5 million tweets in 2011, with an average of 100,000 per minute during the disaster.
This is useful, because then, we can scour these posts for relevant information about damage, people in danger or in need of aid, or anything else disaster related. With this, we can create a map for relief workers, Red Cross, fire departments and other volunteer organizations to use, to direct their efforts in saving lives.
This sounds fantastic in its use and has been proven to be very effective in disaster relief.
However, there is one major flaw with this: Big Data
Big data is defined as: a massive amount of data that is so large that it's difficult to process.
The Digital Humanitarian Network, which is the group of people who volunteer to tag pictures, only number around 500. Their challenge is combating mountains of social media data in the limited span of time so that the maps will be as up to date as possible. With the numbers that we've been seeing in past disasters, it would take weeks to completely sort out all of the social media data, and unfortunately in that time, the information won’t be relevant anymore. In any crisis situation, time is a luxury that's in high demand.
To put simply: we need a LOT of help.
In our search for a solution, we stumbled upon the world of Video Games. Upon further investigation, we found that there are over 3.5 billion hours of time is spent playing video games every week. We reasoned that even a small percentage of that time would be a tremendous help to relief efforts. So… why not ask Gamers to help out?
But how might we encourage Gamers to help out? It is our hope that many will help out because it is the right thing to do. However, in encouraging players to sacrifice their game time to help out, we will use elements of gaming, better known as Gamification, to engage users in helping out. While very serious, this can be seen as a mini-game that will allow users to earn points, to gain achievements or levels, and be rewarded with in-game currency or special items.
How will this actually work? How do we combine social media like Instagram and Twitter for disasters with Video Games and Gamers?
Picture yourself on your computer, playing an online video game with your friends. Now while playing, a message pops up on the screen. This message alerts you that there is a disaster happening, and that you can help, and not only help, but make a difference. If you accept, it will take you to our plugin that will access our servers and load pictures or tweets, and your mission is to tag this information. You will identify disaster zones, determining the level of disaster, and additionally identifying key objects such as fires, broken power lines, or people in need of help. In connecting to our servers, you will be able to create an account so we can track your points and report to the Developers of the game you are playing to reward you accordingly.
And that's about it. You can do as little or as much as you want to do, though we would encourage Gamers to do the latter, using a ranking system on our website to keep track of our more dedicated volunteers. For those top level taggers, we plan to have special prizes and contests to reward their hard work and the time they spent helping the world be a safer and better place. Some ideas we have to reward players in game is titles, mounts, and special armour with our logo. The next step from here is getting the support of the major online Game Development Studios.
Playing Video Games has the unfair stigma of being completely unproductive, taking away from peoples sense of community and socialization. But through videos games, people come together to solve complex problems with a variety of variables to do truly extraordinary feats. But more than that, these problem solving skills developed in video games, can be applied to real world problems that today is unrealized by the world. Who knew that all those years of saving the princess or fighting the biggest monster in all the land could enable you to save lives, real people somewhere in the world in desperate need, with you as their hero.
(Big block here - broke it up)
Much can be accomplished by Gamers, and the Internet Response League is one of the many first steps to show what power they truly have. For this to happen, what we need is for you to go to your favorite video game, to talk to the developers by email and by forum and let them know that you want this as a part of your gaming experience, and you want them to enable you to change the world. And with your help, we can make history, we can make a difference, we can make the name Gamer synonymous with Hero.
Please rate this video, comment, share with friends and families, post on forums of game websites, and on social media networks. Working together, getting our message out there, we can make a positive impact on the world and change the way we think about gaming.
Thank you!
The Internet Response League is an initiative that enables Video Gamers to make a positive change in the world; right from their own computers at home.
As a species, we've been trying to coordinate our efforts to help the largest amount of people during and after disasters. Things like treating those who are injured and feeding those who are hungry. But our biggest challenge is that we are often lacking information on where our efforts are most needed.
So how do improve this? One solution has shown to be very effective at getting people a lot of help. And according to our research, you use it every day: social media. Today, there are over 1 billion Facebook accounts, and each second of the day there are over 9000 tweets.
But how can this help with disasters?
Whether it is something as local as a house fire, or as broad as a hurricane; people will take pictures and post them on social media networks. For instance:
Hurricane Sandy generated close to 800,000 instagrams and 20 million tweets labelled as #sandy in 2012
The Japanese Earthquake had over 11.5 million tweets in 2011, with an average of 100,000 per minute during the disaster.
We can scour these posts for relevant information about damage, people in danger, or anything else disaster related. Then, we can create a map for relief workers, Red Cross, fire departments and other volunteer organizations to use, to direct their efforts in saving lives.
This has been proven to be a very effective tool in disaster relief during events such as the Haiti Earthquake and Typhoon Pablo.
However, there is one major flaw with this idea: Big Data
Big data is defined as: a massive amount of data that is so large that it's difficult to process.
The Digital Humanitarian Network, which is the group of people who volunteer to tag pictures, only number around 500. Their challenge is combating massive amounts of social media data in the limited span of time so that the maps will be as up to date as possible. However, with the numbers that we’ve been seeing in past disasters, it would take weeks to completely sort out all of the social media data. Unfortunately in that time, the information won’t be relevant anymore. In any crisis situation, time is a luxury that's in high demand.
To put simply: we need much help.
We decided to take a look into the world of video games, and we found that there are over 3.5 billion hours of time spent playing video games every week. We reasoned that even a small percentage of that time would be a tremendous help to relief efforts.
But how might we encourage Gamers to help out?
It is our hope that many will help out because it is the right thing to do. However, to better encourage players to sacrifice their game time to help out, we will use elements of gaming, better known as Gamification. While very serious, this can be seen as a mini-game that will allow users to earn points, to gain achievements or levels, and be to rewarded with in-game currency or special items.
Now, how do we combine social media, like Instagram and Twitter, with Video Gamers to help disaster aid?
Picture yourself on your computer, playing an online video game. Now while playing, a message pops up on the screen. This message alerts you that there is a disaster happening, and that you can help, and not only help, but make a difference. If you accept, it will take you to our plugin that will access our servers and load pictures or tweets, and your mission is to tag this information. You will identify disaster zones, determining the level of disaster, and additionally identifying key objects such as fires, broken power lines, or people in need of help. In connecting to our servers, you will be able to create an account so we can track your points and report them back to your game so you could be rewarded accordingly.
You can do as little or as much as you want to do, though we would encourage Gamers to do the latter, using a ranking system on our website to keep track of our more dedicated volunteers. For those top level taggers, we plan to have special prizes and contests to reward their hard work. Some ideas we have to reward players in game are titles, mounts, and special armor with our logo. The next step from here is getting the support of the major online Game Development Studios.
Playing Video Games has the unfair stigma of being completely unproductive to society. But through videos games, people come together to solve complex problems with a variety of variables to do truly extraordinary feats. But more than that, these problem solving skills developed in video games, can be applied to real world problems, something which today is unrealized by the world. Much can be accomplished by Gamers, and the Internet Response League is one of the many first steps to show what power they truly have.