Espionage724
unread,Jan 28, 2009, 10:12:03 PM1/28/09Sign in to reply to author
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to INTEL 9XX Gaming
Ansynchronous Flip (Off, On)
Triple Buffering (Default, Off, On)
Flipping Policy (Flip, Blit)
Depth Buffer Bit Depth (Default, 16 Bit Depth Buffer, 24 Bit Depth
Buffer)
Force S3TC Texture Compression (Off, On)
Force FXT1 Texture Compression (Off, On)
Driver Memory Footprint (Normal, Low, High)
Texture Color Depth (Desktop Color Depth, 16 Bits per Texel, 32 Bits
per Texel)
Anisotropic Filtering (Application Controlled, Off, On)
That's what mine has.