Well, all sorts of "Star Trek" games were produced across many systems,
in the era. There's no clear order to them, Jon, any more than there's a
clear order to all the BASIC implementations in the era.
Sid suggests, the disk may not be entirely "ISIS" compatible, with ISIS
like file directories and so on. I may be ISIS-formatted at the sector
level. Thus your paper listings may be the critical clues to the disk
content.
Please don't hyper-focus on getting the many text-pages OCRed for Claude
to process. Please *optical scan the pages* first so that human eyes can
read them as files when grabbing the *image file* you'll make of the
diskette. Humans not OCR & AI will resolve this disk, OCR can happen
later. [It may be found that the text is already on the disk, just a guess.]
It would appear that this was a one-disk do-it-all to run the game on
cold MDS-800 hardware. a fun thing might be, my guess, that PL/M-80 was
used to load some kind of BASIC and manage the I/O needed to play this
game.
Sounds like fun to me, well worth analyzing. a good acquisition on your
part, Jon! - regards Herb
On 4/19/2026 1:58 PM, Sid Jones wrote:
> Very quick answer is that SST was a one-disc, one boot programme, didn’t
> use the ISIS-II OS, simply grabbed track zero and then copied everything
> into memory.
> *From:* Jon Hales
> I have received an Intel 8-inch disk and two printouts with 'Super Star
> Trek' attributed to Ron Williams 'of Intel'.
Herb Johnson, New Jersey USA
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