Banshee Prime V3

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Martta Borromeo

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Aug 5, 2024, 1:26:45 AM8/5/24
to intamgalon
Bansheeis perhaps the worst victim of this layered ability/immunity confusion, because unlike Mesa who is also often locked out of using her primary DPS ability, Mesa has an entire roster of useful buffs that are universally applied to any mission. Having 90% DR is useful anywhere, buffing allies is useful anywhere. Banshee has no such insurance for future content.

His tier list already makes zero sense, he literally placed inaros, the worst tank out of all frames above Revenant and a lot of other frames meanwhile inaros is just a walking health bar with no abilities. She's in no way a failed dps warframe, you can reach big numbers easily with her.


I'm still wondering what you're exactly looking for, are you having issues with dealing damage just because her sonar doesn't affect all bosses? Do you really think that's why people don't use her? Considering by that logic, Mesa, wukong, limbo, loki, frost, etc... also should get buffed because they don't have their own damage buffers. Also as I said her health pool is completely fine you're not supposed to face tank with her.


She's been consistently one of the lowest played frames. In 2015, she's also been the least played frame(was mentioned in a devstream), and I think 2 years ago she was the second to last, Trin was the least used. Though back then her prime release might have skewed the numbers a bit.


DE doesn't seem to want to change anything about her, or even give her a QoL pass. Taking into account how long the frame has been around, only Loki has had his abilities updates less. The only notable changes to her abilities were making sonar recastable before the duration is up(I think that was 2014), and the slight nerf to silence's duration, to some how "bring it in line with her other abilities", done 3 or so years ago. I don't consider the animation change where she can cast quake in mid air an improvement specifically for her, because at the time it was a change done to many frame ultimates.


People, me included, made plenty of good suggestions about improving her kit over the years, ranging from uprooting her cast animations, making certain abilities(Silence) more worth to use in general gameplay, to giving her kit synergies that encourage the use of them in situations where you wouldn't normally.


This Tenno gets it. Only those chosen few of us with superhuman fortitude, stainless steel stomachs, and low quality graphics cards can tolerate those unholy canoe shoes for more than a few excruciating seconds.


His tier list already makes zero sense, he literally placed inaros, the worst tank out of all frames above Revenant and a lot of other frames meanwhile inaros is just a walking health bar with no abilities.


Okay, that's just sad. Revenant is the absolute god of all tanks thanks to Mesmer Skin, with an ability that can let him 1shot almost any enemies in the game, but he gets a lower rank than a frame whose skills are largely worthless and is only valued for having 100k+ EHP?


I never took anything Brozime had to say seriously. It's bad enough he loves to hoist praise on press-4-to-win frames, but the fact he's exalting bare-bones health tanks like Inaros goes to show he's definitely a large contributor to why this game has been devolving into mindless "press 1 button to win" metas.


My opinion's that Banshee is deeply flawed (Sound Quake! Boat shoes!) but still pretty damn good, and her popularity just doesn't reflect that. I mean, has nobody else ever noticed that popular things are so often utterly horrible? For instance, slow jams and a fair amount of politicians. And meanwhile delicious treats like peanut butter & pickle sandwiches are unaccountably shunned?


to be hoenst, I don't think there's all that many problems with her. her 1 and 4 need looking at, but her 2 and 3 work fine, and being squishy is suppsoed to be a trade off for the insane damage you can do with her, which is also less of a problem now with Shield Gating. there are other frames like Valkyr that need looking at more IMO. Banshee isn't perfect, but she does work.


Banshee got made redundant through DE basically killing endless EHP enemy scaling where sonar could've been very useful on top of having weapons that are strong enough on their own to kill even lvl 150 enemies. And well yea, she's not tanky and requires a lot of key input and awareness in order to survive. Kinda sad but it is what it is i guess.


Banshee can hold her own, but it's just Sound Quake and Sonic Boom that are flawed. Sonar still grants an insane damage multiplier, while also allowing players and Banshee to keep track of enemies on the mini-map. Silence does more than a stun and making enemies oblivious in stealth runs, but it negates and nullifies enemy abilities such as Ancient/Scorpion whips and even the Stalker's Acolytes.


I don't think this inconsistency is the main factor affecting those statistics, but then again i play Banshee a lot more than most other frames, it's more like people prefer easier frames, like said above.


I had ideas for a sort of rework as well, with slight changes to the first three abilities as well for a more fluid playstyle, also building some of the augments into the main abilities and changing Sound Quake, maybe entirely.


you know what ? in my experience mag and wisp are better or as good in terms of bringing stuff to the team with the added bonus they don't need any extra arcane operator switching etc they just survive because its built into their kits, banshee has no mobility or suitability skills and her soft cc AOE is a hard self CC


but no noo the white knights got that beat.. ."banshee can buff damage by 1600% so she is better than wisp and mag" _ people are stoopid its just insane amounts of overkill that does not work on bosses anyway!


...but I will say I really REALLY enjoy Banshee, and the only issue I have with her is her survivability. Even with healing mods on weapons, healing buffs, and the occasional operator heal arcane pop, I still find myself going down more often than I'd like.


Who the f cares if you can over-kill a lancer by a kajillion damage. She's useless against enemies that poses actual threats to her, like Profit Taker, etc Her 1 is only marginally useful after being modded, and even then proper modding bypasses that.


Personally though, I like how risky it feels playing her compared to my other favorites. And most of the time when I die, I can trace it clearly to a mistake or carelessness...or alcohol... on my part.


In the meantime, if you're looking for advice from somebody whose got a lot of experience dying while playing Banshee... ? I think the number one keys to survival are moving constantly, and keeping Silence up while being aware of where enemies are in relation to you and to its border. She's the only frame where I think about cover much at all. Which honestly, is fun, and has made me a slightly less terrible player.

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