Universityof Southern California (USC) has launched two new programs for the 2022-2023 school year. Housed in the School of Cinematic Arts (SCA) is the new Game Art BFA, which provides the opportunity to specialize in areas such as Character Animation, Visual Effects (VFX), Interactive Animation, 3D Pipelines, or Environmental Design.
Consisting of 128 units, the new cross-disciplinary Game Art BFA features 52 units in the major, five workshop courses, the opportunity to select six elective credits in areas from character rigging to Python, and an Advanced Game Project (AGP). Completed in teams across two courses, the AGP culminates with a functional digital game suitable for distribution via the web and/or submission into independent games festivals.
Housed in Viterbi School of Engineering, the new Technical Game Art (TGA) Minor is part of the Information Technology Program (ITP). Students in the program will complete 16 units of study, several projects, and courses such as 3D Character Modeling for Games, Technical Character Animation for Games, and 3D Modeling, Animation, and Visual Effects (VFX). Elective examples include Accelerated Programming in Python, and 3D Computer Animation.
The USC Games Program combines the study of art, design, engineering, and production. Classes are collaborative, immersive, and hands on, allowing students to develop team-building skills and expertise in every area of game design and development. Courses are taught by working professionals in the field.
Specific degrees include an Interactive Entertainment BA, a Game Development and Interactive Design BFA, a Computer Science BS (Games), MFAs in Interactive Media (Games and Interactive Entertainment) and Interactive Media (Games and Health), a Game Design and Development MS, and a Computer Science MS with a Game Development Specialization. A Cinematic Art MA (Media Arts, Games and Health) is offered in conjunction with SCA, the Graduate School, and the Creative Media & Behavioral Health Center.
Minors within the USC Games Program are designed for students who would like to develop entry-level game design and development skills that can be utilized in interactive media, animation, games, film/television, and other areas. Course examples across Minors include Game Design, Game Animation, Game Studies, Video Game Design and Management, Game Audio, Game Entrepreneurism, Video Game Programming, Game User Research, Video Game Production, 3D Computer Modeling and Graphics, Computer Science, and Themed Entertainment.
Graduates of USC Games have developed and sold their own games, launched their own studios, or landed positions at major studios such as Riot Games, Disney, Epic Games, Apple, ESPN, and CBS interactive.
The MET is a terminal degree that takes two years to complete. The program explores Building Virtual Worlds, Improvisational Acting, Fundamentals of Entertainment Technology, and Visual Story. Students will have the opportunity to select electives from the following areas: Game Design, Interactive Storytelling, Themed Entertainment, Leadership & Innovation, and General. Possible elective options include Game Design, Game Design, Prototyping and Production, Understanding Game Engines, Dynamic Motion and Game Experience, Advanced Pipeline Topics for Film and Game Art, IDeATe: Little Games/Big Stories: Indie Roleplaying Game, Story Development and Previsualization in AI, and Advanced Game Studio.
The ETC IDeATe Game Design Minor at Carnegie Mellon University is open to all majors (the school has more than 7,000 major/minor combo options). Popular combo options for game designers include the Art BFA/Game Design Minor, CS BS/Game Design Minor, the Bachelor of Computer Science and Arts (BCSA)/Game Design Minor, and the Music and Technology BS/Game Design Minor. The CMU ETC also allows students across all departments to enroll in individual courses to enhance their program of study.
The ETC IDeATe Game Design Minor consists of courses that cover topics such as game programming, game systems and mechanics design, Interactive narrative and character development, user testing, computing, interface design, visual and audio design, the design process, and teamwork. The ETC IDeATe Game Design Minor requires a minimum of 45 units of study to complete the program.
Founded in 1900 by industrialist and philanthropist Andrew Carnegie, Carnegie Mellon University began as Carnegie Technical Schools. Today, the school serves around 15,800 students enrolled in more than 200 programs across seven colleges and schools. CMU also has more than a dozen degree-granting locations, and over 20 research partnerships in Silicon Valley, Australia, Africa, and Qatar. A private, global research university, Carnegie Mellon University is accredited by the Middle States Commission on Higher Education (MSCHE).
The Game Minor consists of 18 credit hours of study and it explores foundation game studies and other areas through elective coursework. Graduate students will complete a thesis project to be presented at the NYU Game Center Spring Show.
A major component of the NYU Game Center is the internship program. Students have completed internships with Disney, Ubisoft, Arkadium, and TreSensa. NYU Game Center graduates will leave the program with a resume and several finished games
New York University Game Center alumni are Game Artists, Game Designers and Developers, Software Publishers, AI Engineers, and Entrepreneurs. They work at companies and studios such as Blizzard Entertainment, Riot Games, Amazon, Tencent, Take-Two Interactive, ESPN, Nickelodeon, and IGDA Japan.
Founded in 1965, Tisch School of Arts at New York University serves more than 4,000 students from 48 states and 39 countries. Programs are offered at all degree levels through Maurice Kanbar Institute of Film & Television, the Institute of Performing Arts, and the Institute of Emerging Media.
The Colleges of Engineering and Fine Arts at University of Utah (The U) houses the Entertainment Arts & Engineering (EAE) Program. Formed more than a decade ago by faculty from the School of Computing and the Division of Film Studies, the EAE Program has several pathways to study game design. Options include BS degrees in Games (BSG) and Computer Science (CS) with an EAE Emphasis, a Master of Entertainment Arts and Engineering (MEAE), a dual MBA/MEAE and a 24 credit hour Game Minor.
The EAE Programs at The U are interdisciplinary and immersive with a focus on computational research, art, and social science. Course examples across EAE Programs include Alternative Game Development, Ethics in Games, Game Engineering and Production, Assets Pipeline, Survey of Games, Traditional Game Development, Serious Game Development, Digital Content Creation, Programming, Scientific Computing, Machinima, Algorithms, and Competitive Strategies.
Students in all EAE Programs at University of Utah will work through every level of game creation. Graduates will enter the job market with one or more completed games. Depending on the program, EAE graduates will be prepared to pursue positions in Game Art, Game Design and Development, Game Engineering, Simulation, Business (Games), and Visualization, among others.
Course examples across programs include Games Balance, IGM Production Studio, Artificial Intelligence (AI) for Gameplay, Gameplay and Prototyping, Casual Game Development, Systems Concepts for Games and Media, Game Engine Design and Development, Console Development, Game Design and Development for Casual and Mobile Platforms, Game Development Processes, Level Design, and Physical Computing & Alternative Interfaces. Seminars, game development and research studios, and independent study are also part of the programs.
Housed in the College of Art and Design is the School of Design, which has an additional option for students interested in studying games. The 3D Digital Design BFA includes courses such as Game Development and Algorithmic Problem Solving, Computer Science, Environment Design, Layers and Effects, and Modeling and Motion Strategies.
Rochester Institute of Technology is a top research university that dates back to 1829. With global campuses in China, Croatia, Dubai, and Kosovo, the school serves more than 19,000 students, making it one of the largest private universities in the U.S. RIT offers more than 200 academic programs across 11 colleges and institutes. Rochester Institute of Technology is accredited by the Middle States Commission on Higher Education (MSCHE).
University of California, Santa Cruz (UC Santa Cruz or UCSC) was the first institution in the University of California System to launch an undergraduate game major. Housed in the Jack Baskin School of Engineering (BSOE), and known as Games @ UC Santa Cruz, this intensive program has expanded to include three advanced degree programs including the MFA, MS, and PhD.
Students in all programs have access to Games @ UC Santa Cruz facilities and centers such as The Center for Computational Experience, Advanced Visualization and Interactive Systems, Ludo Lab, Critical Realities Studio, Software Introspection Laboratory, Expressive Intelligence Studio, ADL (Augmented Design Laboratory), Social Emotional Technology Lab, and The Other Lab.
Other program benefits include game design internships, frequent studio tours, and participation in the Annual Games Showcase. Undergraduates will complete a Capstone Project during the final year of the program and graduate students will complete a Thesis Project, Research Project, or both.
Graduates of the UC Santa Cruz Game Design Programs are prepared to pursue positions such as Game Designer, Game Writer, Digital Artist, Board Game Designer, Producer, VR/AR Artist, and 2D/3D Artist. Program alumni have been hired at companies and studios such as Electronic Arts (EA), Tic Toc Games, Method Studios, Ubisoft, Tencent, Amazon, Universal, Google, TopGolf, and Hi-Rez Studios.
University of California, Santa Cruz is accredited by the Western Association of Schools and Colleges (WASC) Senior College and University Commission (WSCUC). Established in 1965, University of California, Santa Cruz serves approximately 18,980 students, enrolled in more than 130 programs across 10 colleges and the Graduate Division.
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