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There is no awesome brush effects but they can be achieved in Krita already, I guess, maybe not 100% like in Rebelle or Artrage or Corel Painter, but quite good. So with that mixing it would be pretty nice, I think.
Btw since you mention watercolors and oil paints, what is it that you specifically need for those blenders? Have you tried the brushes that use the color smudge engine with RGBA brush tips and lightness options in Krita 5.0 beta?
But I have been wanting to implement other methods to interpolate colors that would be a bit more similar to RL but it will be a bit esoteric and with a error. if you look at how paint mixes on the RGB you can see a weird pattern on them, a rule that I think that can be simplified.
I think it will be quite hard for me to explain my problem with words.
So it will be better to make a small example.
Right now I am concentrating more on RGBA thick paint brushes.
So my examples are made with RGBA bundle.
The kind of colour mixing effect (made with medibang) I am trying to achieve is also mentioned.
I hope I have managed to explain it properly.
Now I need to learn the trick how to achieve such mixing effects in Krita .
I looked at the code some more, because I remembered including the current blending mode in some way when I created the initial version of the Lightness mode for the smudge engine, and it is in there. As it currently stands, the current blending mode is used only for how the chosen paint color is blended into the existing paint (based on color rate). It does not affect how existing colors on the canvas are blended together.
I could potentially update it to make the smudge mixing use the blending mode too, but there are a few things that complicate it. First thing is I would have to figure out how to handle the Smear Alpha option, because right now that option is implemented by changing the blending mode it uses.
The transparent character of watercolor variants allows the paint to mix optically, which is why it is so beautiful in my opinion. It is possible to mix very vibrant colors, too, but I was going for more subtle combinations of soft colors. This image is a mix of Phthalo Blue Green, Cadmium Yellow Deep, and Permanent Alizarin Crimson. This one is the most vibrant of the ones that I did today.
The next two examples are definitely more subtle and softer. I love the grayed feel of the colors. The top three rows are French Ultramarine, Aureolin, and Permanent Carmine. The last three rows are Phthalo Blue Green, Quinacridone Gold, and Permanent Alizarin Crimson. I am so attracted to these types of colors. I know this is a personal thing, but they do seem luscious to me.
In the second video, I mix three colors in one area using the watercolor variant. Then I sample the colors created. It is pretty cool. To alter any color, I can simply add more color to an area. That is hard to explain. Watch the video.
In part 3, I again use three colors painted inside of a selection. But this time, I drop the layer to the canvas layer and add a new white layer with a composite method of overlay. Doing this, brightens the mixed layer. Now I let Painter do the work and create a new color set from a selection. Deciding how many colors is always problematic. But, I really think 16 is the highest number needed and 8 might be just as good. What do you think?
The next video probably is overkill. I continue to mix Cyan, Magenta, and Yellow, plus the secondary colors of Red, Blue, and Green. I was curious more than anything else. I wondered what colors would emerge. Really, once you get past the Cyan, Magenta, Yellow start, it seems pretty much like the traditional mixing methods. Actually when all is said and done, color mixing is pretty much intuitive or innate. But I do find the explorations fun.
Hi Karen,
Always good to hear from you. Thank you so much for the comment. Hope all is well with you. You should be nearing Spring in the UK, right? Hope so, it is just starting in my area.
Enjoy,
Skip
Mind blowing work Skipper. You sure have both the mind of a scientist and an artist. I love your color samples. I am going to try the new primary palette for sure. This shows just how important doing color studies are whether it is in real media or digital media. I am extremely impressed with your studies.
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A workaround that I use would be to create a layer that you only use to mix paint on, that way it will mix the same way as if you were painting and you can use any brush you like, as well as any blending mode. You can just hide the layer when ever not in use and use clear layer to start fresh. I'm not a fan of the mixing palette either.
thnaks for the reply. I see see the search bar now thank you. As for using a layer on my painting as a mixer, there is still a very big down side to this. because rebelle always uses alpha blending if i try to mix 2 colors but the brush blends over some empty pixels it will actually thin the opacity and change the resulting color that is picked. I suspect this is why they used a simple round brush with no opacity control via pressure on the mixing palette.
-realistic-mixing-palette there was another topic but I mainly want to post this to show there is a damand/desire for it. I'd like it if it acted as a 2nd canvas kinda so we can also see how it'd mix on the canvas. Here's a mock-up I did a while back. where I used the plain backround canvas and just pasted it on the on mixing pallette to better show what I mean.
I am an old corel painter user. I would love to make the switch to Affinity Photo and Designer. It took me years to discover the two brushes in painter that "work" for me. Not sure if there are any here with Corel Painter experience but if there are then the two brushes i am trying to emulate are 1, the Scratchboard tool and 2, the Just Add Water tool.
So far I have not found a blending brush that seems to do much. I know I am a complete newcomer to Affinity so i have my work cut out for me but i was hoping to maybe cut off some of the learning curve if someone here with experience in brush customization in Photo and/or Designer could give me some pointers in how to formulate some brushes that would give me the effects of those two Corel brushes.
I am attaching a sketch from Corel Painter that I did with only these two brushes. All of the piece was done with only these two. The sky is the sketchiest part and might show how these two brushes look. I will go ahead tomorrow and try to do some simple brush stroke examples in painter that might better illustrate how those two brushes work with each other. The sky actually has almost no blending with the Just Add Water brush...just scribbling with the Scrathboard brush. The foam on the breaking wave around and behind the rocks has some of the blending.
Thanks MEB...that page was a tremendous help. I bought all and downloaded all the free ones. I did quick dabbles with them but there weren't any that really seemed to pick up underlying color and "blend" it with the current selected color. I will make a quick video with camtasia to show how the Just Add Water blender works in Corel Painter.
I know I can blend by reducing opacity and constantly selecting color mixes that slowly seem to reach the 50/50 of the two colors but it would be nice to just have one that picked up underlying color and mix it with the currently selected color. Even Paolo said of his blender brushes that they "mimic" blending as in watercolor.
First I just make strokes with the scratchboard tool. Notice that when the stroke overlaps itself it goes much darker. I do not need to release the mouse button (or in my case, lift the stylus to begin a new stroke) in order for the stroke to go darker until it reaches 100% opacity. I like that as it allows me to sketch quicker. The opacity is pressure sensitive also and size so I can get variations on stroke width, tapering.
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