Ive been pulling acoustic drum kit samples from desktop libraries, also a few sliced acoustic drum loops because they have just the right combination of drum sounds embedded in one file. When I need an AUv3, it's either AudioLayer or Drambo's Sampler.
@rs2000 said:
I've been pulling acoustic drum kit samples from desktop libraries, also a few sliced acoustic drum loops because they have just the right combination of drum sounds embedded in one file. When I need an AUv3, it's either AudioLayer or Drambo's Sampler.
Acoustic drums apps are the thing I miss most as a traditional songwriter from the desktop world. No question, we need EZ Drummer or similar in iOS. That said, I was recently forced to abandon desktop for a few months and completed a song purely in iOS (discussion here: _1174585 and used DigiStix 2 for the drums. It worked well in the mix I felt.
@Clarkmark said:
There are a number of great acoustic drum apps available in 2023. One popular option is the Steven Slate Drums app, which features realistic acoustic drum sounds and is available in both standalone and AUv3 plugin formats. Another great option is Drumagog, which offers customizable drum samples and a user-friendly interface. For those interested in creating their own drum patterns, the Groovebox app provides a range of acoustic drum sounds and a powerful sequencer. Additionally, apps like BeatHawk and DrumComputer offer a variety of acoustic drum kits and samples, as well as advanced features for sequencing and arranging drum patterns.
I generally like to do my own programming and sequencing, so I really wish there were more apps that just concentrated on offering really good samples rather than sequencing, but since Logic came out I'm pretty happy with the options it offers.
The acoustic drum IAP in Beathawk is decent. I only have no clue how to adjust individual sounds when I load the whole kit at once. The interface does not allow this? When you load drum sounds individually to the pads, then there is more to adjust, like panning, level, reverb, delay.
I also tried to import this Bob Clearmountain sample cd in Audiolayer, but tuning and panning get messed up, and it is too much work to repair this. The BD samples are a bit strange, mono for low velocity and double mono (hard panned left and right)for high velocity. I am still looking for an easy way to use that sample set with the right settings.
Taste is subjective... But aside from the previously mentioned, I dig Drum Session. But it's stuck in the past and the AU version (which was supposed to be a different purchase from what I recall) never happened
I'm a bit confused. You say there is some talk about lack of acoustic drums. But you also said there are loads of options. If you know that I assume you have listened to them. If you haven't listened to them how do you know there are loads of options?
I've been involved in threads, personally bemoaning the lack of acoustic drums. Not because there aren't loads of options, but because what exists doesn't sound good to me. That was only determined after I had tried every option I know of.
While I like EG Pulse, I can't say I agree it's the best choice, only because EG Pulse doesn't have layers like Digistix does. Sure it's only five layers, but that and the round robin options make it a better choice IMO.
@Ailerom said:
I'm a bit confused. You say there is some talk about lack of acoustic drums. But you also said there are loads of options. If you know that I assume you have listened to them. If you haven't listened to them how do you know there are loads of options?
And that's the point IMO. What sounds good is a subjective thing. I've sampled what I like best from different drum libraries and drum & percussion loops for my own use and what works great for me might not fit other musical styles.
The very best drums I ever recorded were when I was bored and just played them myself with pads on something but I slipped with the timing a few times. However they sounded miles better than anything I hear sequenced to me. Uhh
I moaned about the lack of acoustic drums on iOS for years - by which I mean great sounding drums in a sequencing context. Drummer in Logic Pro solved that problem for me - I particularly like the ability to convert a Drummer region to MIDI which enables me to edit the sequence if required.
@BillS said:
I moaned about the lack of acoustic drums on iOS for years - by which I mean great sounding drums in a sequencing context. Drummer in Logic Pro solved that problem for me - I particularly like the ability to convert a Drummer region to MIDI which enables me to edit the sequence if required.
Agree. When Apple has made additions to the library of sounds in GarageBand and Logic Pro, they spare no expense and provide very high quality options for musicians and producers. Having said that, I'd love it if they would offer even more options to expand kits beyond the current standards so we could choose more unusual cymbals, roto-toms, etc.
Has it ever been measured, its wattage? I'm curious because I play an electronic drum kit and have a 50 watt amp (Simmons DA50) and was curious if this 50 watt amp is actually not loud compared to an acoustic drums and if I should get the Simmons DA200 (200 watts) or the DA350 (350 watts).
Loudness is measured in Sound Pressure Level (SPL), not watts. The wattage of an amplifier is only part of the amp's loudness equation - the efficiency of the speaker is at least as relevant to "how loud" it will sound.
SPL meters are inexpensive - you used to be able to get a hardware model at Radio Shack for well under $50... now you can get an Android or iPad app that does the same SPL measurements for a couple of bucks, or even for free...
although, if you examine the subject the net effect might be the same. Seems Samal is talking about a third thing? The ampage required ? IOW the watts to produce commensurate speaker output. This depends on room size and in this case estimates based on a given system will do. For most "pro" powered cabinets, 500 to 1000 watt units should be ample for anything less than a small theater. The operative factors IMO are speaker/cab efficiency and amp headroom.
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