Welcome to IGN's Subnautica: Below Zero wiki guide. This section will teach you about the various minerals and resources in the game. Check this page to learn about the various Minerals and Resources used in recipes and blueprints, and where to find them.
Minerals and Resources are required for both survival and story progress. You will need to craft machinery and tools to reach deep areas of the game that contain story elements, as well as complete missions and simply stay alive.
Then inside, fabricate all the resources you can that are required by the seatruck and jukebox, and also make three modification stations and two storage lockers(the ones that are made of quartz and titanium)
Now many guides will say make an antidote, but you'll see that the antidote isn't able to be crafted. That's because the base version of this game didn't allow it to be made, but don't worry it's very easy to get.
So first story trophy will be Xenobiology. Why you ask, well because all the pain in the ass story trophies are kind of secretly locked behind that one so you'll have to pop it first to make everything else work. Because if you don't pop this one before trying to do Another Survivor, the trophy for Another Survivor won't pop at all despite you thinking you've met the requirements.
So for Xenobiology, enable the dev console by hitting the shoulder buttons at the pause screen. Teleport to sanctuary. You will see a green cube, pick it up and walk around the big square platform along the right side and you'll see a ramp. Save and quit here and then reload. Upon reloading go up the ramp and inset the cube to start the process and the trophy should pop after everything is done
Go down the middle path and off to the left, and you'll enter a cave with science equipment and weird eyeball plants. No once you've reach that area you should turn around and exit. Upon exiting you'll be ambushed by a crazy woman in a prawn suit, do not leave deltabase until this happens, this is very important for the next trophy, once you've been ambushed and she leaves. Now teleport to Margbase. You'll spawn above a rectangular building, swim under it and you'll see a prawn suit and some ladders on either end, grab the ladders and climb up and walk around the walkway there and the trophy should pop for Another Survivor
Now reload, run to the tower, up the ladder close to the computer screen panel, run around the second level until you get to a device that allows you to connect the module, connect the module and then run back to the computer screen by the ladder, and hit the choice on the left and the trophy Pirate Radio should pop.
Once you get the antidote from your pengling, teleport to frozen creature save quit and then reload, use the elevator(it's right underneath all that scaffolding infront of the monster to the right), and you'll see a little Mars Rover like device that you put the antidote in. Once the antidote is on the drone, there will be a little screen to the side that you hit and the drone will insert the antidote and you'll get Finding The Cure. This is the most time intensive trophy of all so now it's easy street from here on out.
Teleport to Fabricator base, you'll see three test tubes with screens to the left and a big huge Stargate like thing in the center. Enable bob the builder, complete the first two test tube components when asked. When the third comes up to insert the materials, save and quit before it finishes. Load back in(don't have cheats enabled) and you'll watch it finish and then you'll have to activate a console in the center which will spawn a cyborg centaur, once the event is over the trophy should pop.
Activate dev commands at the pause menu, teleport to outpost zero, save and quit. Reload and follow the green quest icon to the end. there will be a lot of talking and you'll have to click two pillars to enable the warp gate, but that's it and you're done. The end credit title screen should pop the platinum.
Well that was the first game that was, Below Zero is the second game. As far as I know the first game never was patched when it came to developer commands since I did the PS5 version of the first game the other day.
Then inside, fabricate all the resources you can that are required by the seatruck and jukebox, and also make three modification stations and two storage lockers(the ones that are made of quartz and titanium)
On a side note, this guide worked like a charm on PS4 disc version 1.00 without updates and also on PS5 version 1.12 or 1.012.001 (showing Oct 2021 - 45936, during the loading screen). On PS5 you can craft the antidote right away, no need to send the spy penglin into the cave.
Then inside, fabricate all the resources you can that are required by the seatruck and jukebox, and also make three modification stations and two storage lockers(the ones that are made of quartz and titanium)
Two things I'd recommend is to use the F1 key to see what your coordinates are and use that to find where landmarks are as you try to get achievements, and building the rocket as much as possible as you go through the game. That way you won't have to do a lot of resource grinding at the very end.
This achievement is for finding the Degasi habitat on the floating island. The floating island is located in the mist cloud that is behind the Aurora. Shortly into the story there will be a waypoint there for the "Aurora Rendezvous Point." The part of the video guide where this is covered is here.
This achievement is for finding the enforcement platform. This is located on the island in the mountains biome. Eventually in the story you'll get a notification that the Sunbeam is going to land on this island and it will have a waypoint to help you find it. The part of the video guide where this is covered is here.
This achievement is for building the Cyclops. You'll need to find fragments for Cyclops hull, engine, and bridge. You can generally find the fragments for these in wrecks of the Mountains, Sea Treader's Path, Northwestern Mushroom Forest, and the Underwater Islands. The part of the video guide where this is covered is here.