These15-minute in-service suites are a professional development resource for staff in busy, active early childhood centers and programs. They are organized around one topic or big idea and address effective teaching and assessment practices.
To learn how the 15-minute in-service suites connect to the domains and dimensions of the Classroom Assessment Scoring System (CLASS), review the Crosswalk of 15-Minutes In-service Suites with the CLASS
Next, look for areas in your lecture where you talk about something that instead can be learned from an image, video, or interactive activity, and substitute accordingly. Cull through the content until you have eliminated two-thirds of your lecture material.
An example from last semester
Toward the end of last semester, I began a module on global business. The learning objectives for the first 50-minute class period on the topic were to be able to discuss the origins and benefits/costs of globalization and to test global business theories against existing corporate outcomes.
In preparation, students read a textbook chapter delineating the history and theories of success in global business, and completed either an interview with a manager working internationally or an analysis of global business news (their choice).
With this preparation, they came to class with a firm grasp of global business terminology and context. Further, as this class period came toward the end of the semester, students had a basic working knowledge of management and leadership theory; Western business history; and the interaction of business, government, and the global economy.
Once this topic was fully explored, I gave another eight-minute lecture, and then engaged them in a new activity that taught the next learning objective. At the end of class, I tested to ensure that the objectives had been met by asking students for a one-to-three-sentence note card summarizing their learning. The success of this method of interspersing mini-lectures with activities, discussions, and time for reflection was validated by the final exam scores achieved by the students in this class, which surpassed those of previous semesters.
Minute Papers work well across many types of courses with all types of learners. In some instances, not all content is easily assessed or dissected in such a simplistic manner such as Minute Papers. It might be difficult in the beginning to get high quality responses, but with repetition and explanation of feedback to the whole class they will gradually improve.
Typically this strategy is used at the end of a class, however, some of the literature suggest using minute papers at the beginning of a class as a warm up to see what they know, or to check in with what they recall from the previous class session [1]. When Minute Papers are used at the end of class, it is recommended to set aside between two to five minutes per question so that students have an adequate amount of time to respond.
This strategy can be used in all learning environments; remote, hybrid, online asynchronously/synchronously, or in person. The determination of how students will turn in the Minute Papers should be addressed. Some instructors may wish to have students handwrite their minute papers while others may decide to make it a graded assessment at the end of the lesson. Other suggestions include: polling technology, use of Canvas (quizzes and discussion boards), Google Forms, etc. [3]. Choose a method for class responses that work best with your course and content.
Minute Papers require little time from staff in regards to set up and implementation. They provide feedback from students that is timely [1]. This allows instructors the opportunity to immediately check the understanding of course content and make necessary adjustments quickly. Instructors may need to invest more time in the beginning to analyze student responses and determine trends; however the more effective use of this strategy will lessen the time requirements by the instructor. There is potential for students to engage in higher levels of active learning and engagement if continued use of Minute Papers occurs. Finally, Minute Papers ask for student feedback and as a result, students might feel as if their voice matters and that their opinions matter. This in turn could support building a respectful and safe classroom environment.
I am new to Articulate, and new to building on line courses, I'm actually a nurse recently hired to Department of Education to help with the roll out of the new EHR. I ended up creating how-to videos with screen recordings and now I'm creating quizes in articulate to go with the videos (cutting and pasting the screen recordings into an Articulate presentation and adding the quizzes - teaching myself how to do it as I go along.)
Anyway, here's my question: is there some rule of thumb as to how long the process should take? I see there is a real mix of folks out there in the Articulate Community with a mix of kinds of employment. I'm interested to hear your experiences.
What I found when creating my courses - everything from meeting with SME's all the way through adding the course to my LMS it takes anywhere between 30-60 minutes for every 1 minute of the course. That includes:
Sorry to piggy back this post, but what about developing without a SME? I use Articulate Storyline. Like many others, I'm the sole developer (from design to delivery) and LMS manager, which is time consuming enough, but I also generate the original content/outline from whatever project I have been given with no guidance from a SME (this equates to additional research time). Projects are usually based on corporate policies of some type, but I have recently released process and procedural training for industry specific jobs. I also produce the programs for both English and Spanish users and use a lot of interactive components. I'm on a single 15-20 minute program per month schedule...
Using this Time to Develop Training chart by ASTD, I estimate my final development time at... 3.1+ hours per training minute based on the fact that I generally don't re-use templates and my courses have moderate interactivity (video, flash, simulations, role playing, animations, and sometimes games). This is triple what everyone here has said! I have used Articulate studio for 1 year and Storyline for 1 year and consider myself on expert in both (as well as proficient in all other areas of graphic design and LMS managment).
So far I've worked in financial services, credit card services and the healthcare industries. I have over 13 year experience. My project timelines vary widely, depending on whether a needs analysis was necessary (for example, if the project stakeholder doesn't know what the content of the training should be), the complexity of the material, number of SMEs to coordinate and get through review, the learning level the audience was at vs. where they needed to be, the level of interactivity the project group wanted (as Jesse mentioned), the amount of material I was given to work with versus what I needed to write myself, etc.
I would say that Jesse's ASTD guideline is probably closer to my average, and particularly with my work in healthcare.
In my business we do a lot of 30-45 minute interactive technical training modules. Module architecture is set by the "Online University" venue, but generally consists of 5 or 6 sections with each section followed by a quiz. Each module project begins with objective setting, planning and mind mapping done with the SMEs & client stakeholders followed by an SME data dump. Subsequent interaction with the SMEs occurs at each milestone, often resulting in (limited) edits and reiteration. We generally budget 160 total implementation hours per module. Actual implementation time takes longer due to client sign-off delays at the end of each activity. In 8 years the implementation time hasn't deviated more than +/- 20 hours on any given project.
Given the content of your question, I imagine you might be hearing the same phrase I've heard so many times since starting in this business, "That shouldn't take too long, should it?" In my experience, those who have no experience in this area don't realize exactly how long it DOES take.
Working for a state agency, I've had to develop a system for quick turnaround on products--especially recorded webinars. One of the biggest time savers was developing a template presentation that I could "drop in" anywhere from 1-8 segments of video clips. In that case, the bulk of my time for those kinds of projects goes toward video/audio editing and quiz creation. Much like Kimberly said above, the time it takes depends on the kind of product you're developing. However, one thing you can count on is that you'll get faster with practice.
Also, one piece of advice from a self-taught Storyliner, try to enroll in one of the Articulate trainings if you can ( ). The tutorials and the forums are very helpful, but you will benefit so much from the hands-on practice that these trainings provide. Good luck!
Sorry to disagree with some of you, but 30 to 60 minutes per 1 minute of course is just too short; for a 15 minute course, it's only taking 2 working days to create the PPT, add the animation, write and record the narration, and get approvals? I would definitely agree with Jesse at 3 hours per 1 minute of course; for a 15 minute course, about 1 to 1 1/2 weeks, and with Jack at 1 month per 45 minute course.
You also need to factor into the time it takes to create the course all of the non-course working time that occurs during the day; phone calls, email, meetings not specific to the course, coffee breaks, etc., etc., etc.
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