Androidtablet getting pretty good. And there is no combination in it if you add the affinity suite. There is no full creative apps in Android it would be amazing if we could have apps like the affinity suite.
I agree, I think an Android version-especially of Affinity Photo, if not the whole suite--would be fabulous. It's a shame that you only offer software for Apple IOS when Andoid is considerably more popular worldwide. Although the design industry loves Mac and Apple products, many have opted for Windows and Android for economic reasons.
I think Affinity would have a good market for this. The only real competitor on the Play store currently is Infinite Designer, which is not as full featured as Affinity Designer (yeah the names are super close ).
My workflow is primarily on my Windows desktop so this is not a prevalent issue, but I have been wanting to purchase a tablet to sketch and design on the go. Since my phone is Android, and my PC is Windows, I wanted to pursue an Android tablet, preferably the new S7 plus because of its top of the line hardware (it now supports Clip Studio, and Android plays better with Windows than iOS does). The issue comes down to the lack of professional design software/apps, especially in vector art.
My hope is that Samsung will specifically reach out to Affinity, like they did Clip Studio, and work with them to bring the Affinity suite to at least Samsung products. If that is successful maybe development could proceed to other android devices.
For Android I could not come up with a definitive number, but take one of the big players Samsung, they only sold 7 million tablets in that same year and that was in decline from previous years. Apple has a great eco system and it is relatively safe to upgrade the OS and you are never restricted by a carrier or hardware provider from upgrading (so long as it is still supported by Apple). Android is a different beast and as I said before much more fragmented where I would think the vast majority of Apple products are running the latest versions of their OS.
Hi,
are there any plans for an Affinity Designer for Android tablets?
I'm working with Clip Studio Paint , TV Paint and Krita on Samsug S7 + and it would be quite nice to buy an Affinity Designer;)
Your "Android is fragmented" is an old phrase from 5+ years ago. The Android market for several years has been a lot more consolidated and is a larger revenue generator than iOS devices. Google's ecosystem is better than Apple, that's why Apple comes pre-loaded with Google ecosystem products. Upgrading Android is very safe too, can be obtained without carrier lock in. Because Android services a LOT more people than iOS, it appeals to low and high end devices, unlike Apple. The high-end devices that have no carrier lock in have OS updates directly from Google.
I'm a professional mobile games developer and I never have this issue with different Android devices going back 4/5 years at least. The only time you should have that problem is if you are targeting old low budget phones that Apple never produces products for anyway. This is mostly an inaccurate old clich that is quite a few years out of date.
It does? Off the top of my head, the only Google anything preloaded on iOS that I can think of is that Google is the default search engine choice (and Google pays Apple the big bucks to keep it that way), and that is not really just a setting rather than a product preloaded. I may be forgetting something, but I really can't think of any Google product that is included by default in iOS.
Yes and Samsung also have flagship models that are better than any iOS devices depending on release cycles as do other premium Android devices. Greater in number *and* revenue generated from the platforms. This not even considering the mid and lower end devices that still generate revenue from customers.
In the real world it's a bit more complicated than just saying "Oh that's a long list of values > 0". It is consolidated if you look at the actual percentage numbers that are not microscopic and how development between the last few versions of Android has been streamlined for quite a few years now. After all, that's the whole point of the message.
As a developer I can have my software run on at least the last 6 years of Android with no changes. A userbase several times larger than iOS. That to me is consolidated.
In fact, I have to jump through more hoops to get my software on an iOS device because of the way Apple likes to control everything like SDKs.
For years Google apps have been pre-installed on Apple devices because large parts of the ecosystem didn't exist or was just poor. Apple has tried to fight back, but only has inferior products like Maps, Browser etc.
One of your iOS using colleagues mentioned some others that still are installed. God forbid you're using Apple Maps on your iPhone, you'll end up driving into a lake!!!
For years Google apps have been pre-installed on Apple devices because large parts of the ecosystem didn't exist or was just poor. Apple has tried to fight back, but only has inferior products like Maps, Browser etc.
One of your iOS using colleagues mentioned some others that still are installed. God forbid you're using Apple Maps on your iPhone, you'll end up driving into a lake!!!
I'm not sure where we're going with talking about this Google stuff on iOS. The original comment pertained to Google software preinstalled by Apple on iOS, to which the question was raised, Which software? As far as I can tell, there has been no Google software preinstalled by Apple for years. Yes, YouTube and Maps apps used to be included (even those were developed by Apple), but now for many years there has been no YouTube app installed by default, and the Maps app switched over Apple's own backend with iOS 6. Of course, its early weaknesses are infamous, but I have been using Maps (by Apple) exclusively for several years now, and I am very pleased with it. We each can have our own preferences as to which apps we like better, and every app has room for improvement, but I don't see how your disparaging Apple Maps helps contribute to our Affinity-focused discussion.
And you can hate on the browser, but the Chrome-Safari relationship has been a give and take. Apple started WebKit ultimately to break Microsoft's Internet Explorer dominance that existed at the time, and as their goal was not their own browser dominance, they released it as open source, and other browsers including Google Chrome made use of it to power their browsers (in Google's case, until they forked it and renamed their version Blink). Back in the day when the Maps app on iOS was using Google, the Chrome app on Android was powered by WebKit by Apple. In the end, Apple achieved their goal: the WebKit framework and its Google derivative Blink now powers most browsers, the IE dominance has been broken, and the web-developer world is better for it.
(WebKit itself was a fork of KHTML, so we could go in circles about who is indebted to whom, but it seems to me that we should just recognized that advances in development are a mutual affair, both in origins and resulting benefits, and leave it at that. I think both Apple and Google together have made the web world a better place. I also think each of them has made the world worse in other respects, but that is a different discussion.)
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