Vray Sketchup Not Using Gpu

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Evelina Browder

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Aug 5, 2024, 1:45:49 PM8/5/24
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Ijust started out learning Vray for Sketchup. I am trying to create a texture with a displacement map. No matter what setting I try adjusting, the texture still appears flat. I've played with the multiplier setting, adjusting it from high numbers to low numbers. I have also adjusted the displacement settings under vray options. Nothing seems to work.

i've gone through hell trying to figure out displacement maps. not sure if this is the same problem your having but... every material needs to be in its own group/componant. if there are two materials together on one entity the material will render flat. good luck... let me know if you figure out anything further.


Bless you dude. I've spent 7 days trying to figure out displacement maps... I couldn't get anything to work.... I just had to assign the same material to the rest of the faces of my object like you said. Thanks!


Although, I think that kind of sucks that I can have more than one material per object and assign displacements. This means I'll have to model oddly to get the results I want. Such as cutting faces from geometry to have them floating as pieces to assign more than one material w/displacement.


2- I would be very cautious of your subdiv and edge length settings. If doing something hi res try using subdiv of 75 and edge length of 20 first. I find the default of 256/1 can really kill processing times


Hi,

I am new to using Vray Rendering within Sketchup and am having difficulty getting all of my imported images to render. They all show up fine in the sketchup view, but most turn white in the vray-vision view.

Any help would be appreciated!

Thanks, - Stephanie!sketchup help983403 305 KB

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