I am seeing an issue where html5 console for ilo4 and ilo5 causes the client cpu to shoot to 100% and cause the webpage to hang. Issue is present in Edge 93 stable and newer and not present in Edge 92 and older.
I am seeing the issue within a Server 2019 vm but have also tried Win10 20H1 vm and it is also present there. Interestingly it is not present on my laptop with latest Edge. So I am thinking this may be related to GPU hardware acceleration.
There is a bug here that seems very similar to this case but was closed as won't fix. There may have been some update to the webgl detection logic. So will proabably need an iLO update from HPE to fix.
I tracked this down to a recent change in Chromium that changes the default renderer from legacy SwiftShader GL to SwANGLE. A workaround until HPE can provide an update is to use the flag --use-gl=swiftshader-webgl
I am currently using Flash (.swf) files to illustrate how to complete a task. I want to try my hand at HTML5 since I need to make the course available to iPad users and Apple does not support Flash.
I created the HTML5 output and it resulted in an HTML5.html file as well as a 'Data' folder containing a 'fonts', an 'images' and a 'sounds' subfolder, as well as a player.js file.
I've not tried with HTML5 files, but if I was doing this with a Flash-based publication (i.e. an index.html file or similar calling a range of other files, including the FLV or similar file) then I'd do it as follows:
I've been using some Adobe Captivate files in SWF and now I'd like to try using HTML5 files, in order to access Moodle on iPads... I tried your process, and it did work. However, when I access the file, it opens blank, I have to click play in order to access the content. It did not happen with the SWF file, which would open right away. ready to do the steps.
I don't want to draw attention to the player bar because people could easily skip the steps and it's not what I want in this course. Especially because it would be something else to teach the user, to click on the play button (we're talking about a user that is not very patient and intuitive).
If you don't want people skipping ahead in your Captivate module, you could turn the skip ahead features off on the playback skin, assuming you have next buttons or auto forward in the module at the appropriate places.
Thanks, Melanie. I did not know I could do that. I hid all buttons, but since it doesn't play automatically, I can't see the content... Do you know if there's a way to not have to click play? Accessing the file and already being able to see the content?
But I'll give it a go. I think it auto forwards only if you don't have buttons/actions set to forward. I opened one of my old modules and slides w/o continue buttons move to the next screen when the time for the slide is elapsed.
If you click time line at the bottom of captivate, it will show you how long the slide will play. You set a slide for 30 seconds and the you can layer stuff to show in progression as the time elapses. When it hits 30, it moves to the next page. You might also check your project preferences...you can modify default slide duration...but I think navigation button set a pause after the display condition, requiring a click rather than autoforward.
But I have two files in the training mode, the user has to do the steps in order to continue and move forward... And then on Moodle I'm experiencing this problem with the HTML5, because the screen is blank, it doesn't show the first slide that I have on Captivate.. The user would have to click play to know what to do...
Have you tried not exporting it as an MP4 and publishing it as a scorm instead? It seems like you said something about publishing it to html5, but the export sounds...odd. Maybe SCORM would work better? That's how I publish mine. And, that sounds like Captivate! My problem (older, much older, version) back before I stopped using it for anything but software tutorials, was that it refused to show the last page. You know, the one that gave them credit.
Melanie, I thank you so much for your time and tips... Apparently the trouble I was experiencing and describing to you was because of the browser. I was using Google Chrome, and then I tried Firefox and the problem was gone! Not a problem on captivate or moodle, but on the browser...
The html5 notification integrationIntegrations connect and integrate Home Assistant with your devices, services, and more.[Learn more] enables you to receive push notifications to Chrome or Firefox, no matter where you are in the world. html5 also supports Chrome and Firefox on Android, which enables native-app-like integrations without actually needing a native app.
To enable this platform, add the following lines to your configuration.yamlThe configuration.yaml file is the main configuration file for Home Assistant. It lists the integrations to be loaded and their specific configurations. In some cases, the configuration needs to be edited manually directly in the configuration.yaml file. Most integrations can be configured in the UI.[Learn more] file.After changing the configuration.yamlThe configuration.yaml file is the main configuration file for Home Assistant. It lists the integrations to be loaded and their specific configurations. In some cases, the configuration needs to be edited manually directly in the configuration.yaml file. Most integrations can be configured in the UI.[Learn more] file, restart Home Assistant to apply the changes. To view the changes, go to Settings > Devices & services > Entities.
By default, every notification sent has a randomly generated UUID (v4) set as its tag or unique identifier. The tag is unique to the notification, not to a specific target. If you pass your own tag in the notify payload you can replace the notification by sending another notification with the same tag. You can provide a tag like so:
If you do not provide a target parameter in the notify payload a notification will be sent to all registered targets as listed in html5_push_registrations.conf. You can provide a target parameter like so:
You can pass any of the parameters listed here in the data dictionary. Please note, Chrome specifies that the maximum size for an icon is 320px by 320px, the maximum badge size is 96px by 96px and the maximum icon size for an action button is 128px by 128px.
If no URL or actions are provided, interacting with a notification will open your Home Assistant in the browser. You can use relative URLs to refer to Home Assistant, i.e., /map would turn into :8123/map.
Newer Android versions introduced stronger battery optimization, so notifications by default are delivered only when phone is awake.Options TTL and priority tries to help users solve those problems. Default value of TTL is 86400s and priority is normal.You can set priority to either normal or high. TTL is any integer value.
You can use the target parameter to write automations against a single target. For more granularity, use action and target together to write automations which will do specific things based on what target clicked an action.
When Can I Use tells you the browser support story, while Modernizr gives you the power of feature detection. HTML5 Please helps you out with recommendations for polyfills and implementation so you can decide if and how to put each of these features to use.
A polyfill is only needed for IE8 and below. Sound Manager has an extensive API for further customization. mediaelement.js offers the HTML5 media element API through Flash in the fallback case and offers uniform styling across browsers and to the Flash widget.
CSS3 background-image options, including background-clip, background-origin and background-size, are well supported. If you have to support old browsers be aware about how the background-image will be displayed without these options.
All main browsers support this unprefixed. You should let this fall back to either a normal solid border or no border at all, depending on whether a border is essential for readability. We recommend that you avoid polyfills.
The box-reflect property has never been part of any CSS specification. Certain presentations that are possible with -webkit-box-reflect will be possible using CSS Filters. You should avoid using WebKit-only box reflections.
canvas is definitely good to go for modern browsers. If you want to support Internet Explorer 8 and below, ExplorerCanvas and FlashCanvas can be helpful in providing support for most canvas features. However, due to the complex nature of native canvas implementations, developers should be aware that the polyfills for canvas are not simple drop-in solutions in some cases.
For example, both ExplorerCanvas and FlashCanvas may have difficulties handling the commonly used drawImage method. FlashCanvas cannot be passed the bitmap data from a DOM-based Image object, and therefore has to re-request the asset in the Flash Player causing undesired latency and flickering. Developers should be careful when handling image data and ensure thorough testing due to the unreliability and technical limitations of these features in the polyfills.
That isn't to say canvas shouldn't be used if cross-browser compatibility is a concern. Existing polyfills are more than capable of rendering simpler bitmaps such as charts/graphs, visualizations, and even starfields! For these uses and many more, canvas is highly encouraged.
CORS, or cross-origin resource sharing, enables a few things, but most notably cross-domain AJAX. All non-IE browsers have support for CORS. IE8 introduced XDomainRequest, so really only IE7 needs help with cross-domain files. Consider the flXHR polyfill or you can fall back to using a simple proxy.
In order to provide support for legacy browsers, either use animations only to provide non-essential aesthetic enhancements or use feature detection to provide an alternative experience for browsers that do not support this feature.
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