Cananyone assist me with this one. I followed the steps in the Mastering AutoCAD 2009 book, chapter 22 as best I could and I got the desired effect with the sample drawings (facade.dwg) which came with the book. But now I'm trying to work on a different project and I cannot get the glass to become transparent so one could see the ceiling lights inside the building.
You can change Opacity to a low number like 2 or 3 just so you can see it, and change color in materials box to give it the bronze tint you need. This is what i do so i can see the glas in my drawing when rendered it is looks good just play with it and you will find the right number.
The reason I call this a trouble spot is that just a few days ago when I worked through the exercise from the Mastering AutoCAD 2009, Chapter 22, I set the opacity of Clear Glass material to 13 and it worked fine.
The trouble is that most of the stuff I've read don't really explain in depth how to make transparent materials. There are so many contributing factors that control how your rendering will turnout that it becomes trial and error. And what worked great on one drawing will not necessarily work on your next drawings.
Thanks for the useful advice. When I set the opacity to zero the glass still retained it's bronze tint, which is what I wanted. I am not aware of the GI & FG and other settings you described. I will check into those right away and see what's up.
The last rendering I did with the settings I used was sent to my client in NYC several days ago. There's not much detail in this because so little information was provided to me about the rest of the facade but the attached jpg shows how it came out. The ceiling lights show up as intended and the glass has a much better transparent look to it. I'm still playing around with this and getting the glass right is most of what I need to work on as I'm in the glass business, when I'm employed that is...!
I was recently updated to AutoCAD 2018. When I type Zoom a magnifying glass appears in the upper right quadrant of the cursor lines. Also, when I type Move then Window a box appears in the upper right quadrant of the cursor lines. Can I disable/turn these items off? If so, how and where do I do it?
I encountered the problem when I was test-rendering a scene where you are supposed to be able to look into nearby rooms through glass walls. But the glass reflected the surroundings like mirror. In some tries i could bearly see some furniture in the other room, so the transperency isn't completely gone.
And I find that his glass / curtain walls etc has got like the nice Reflection Strokes on them. Whereas on mine, it doesn't show even though I adjusted my setting to his style (Hidden Line with FINE details)... We are using the exact same default materials too.
if you can locate where your Curtain Panel Families are locate you can open them and create a duplicate version and apply the reflective model lines to the Curtain Panel directly then apply that panel to your curtain wall system
Hi.
I know this is an old guy question, but I often model things in Autocad and import them into sketchup pro. A few versions ago it was pretty seamless and the Autocad solids remained as solids. If I painted a glass material, the entire object would be transparent.
In the last few versions, I have had to explode everything twice and break the model into individual surfaces to apply a transparent texture to. I also have to apply it to every single face. Which can be tedious. Is there any way to import a CAD model so it remains as a series of solids?
Rendering images for clients is a great way to communicate concepts but they can consume a lot of time and, if not nearly perfect, can distract a client with questions about design issues that are not particularly important at the time of the meeting.
To avoid problems with Renderings I often provide simple sketchy views such as the one illustrated to the right. For the most part I am satisfied with what I can produce in AutoCAD and AutoCAD Architecture with respect to sketchy images (thought SketchUP is so much better that it boggles the mind). However, representing glass has always plagued me so I finally took the time to work on a solution that I will share in this article.
2Body The SolutionIn the illustrations to the right I show the steps you can take to alter the default glass material in AutoCAD Architecture (notice that the Material Definition name is still screwed up: inconsistent use of spaces, the "&" symbol and periods but I digress).When you modify the Glass Material Definition Style, use the General Medium Detail Display Representation for your first run at this because this is the most commonly used Display Representation.For the General Medium Detail Display Representation, I show that I have set the "3D Body" and the Surface Hatch to unique Layer Names that I created earlier. I need these two unique Layer Names for Layer control later on. On the Hatching tab, I have used the "DOTS" Hatch Pattern with a Scale of 24 but you can, of course, use whatever Hatch Pattern and Scale you prefer.When you have completed these settings, you should find that all Object Styles that use the same Glass Material Definition Style will now display the Surface Hatch Pattern. 3Conclusion The EndIn the illustrations to the right I show the Visual Styles Manager Palette to indicate how you can experiment with "Shaded Modes" to employ the trick outlined above. The trick won't work if you use a Visual Style that is meant to show full render materials.Because I set the Glass 3D Body to a unique Layer Name, I can turn that Layer Off and consequentially the 3D Body. This allows me to display a Shade Mode where the glass appears transparent yet defined by the "DOTS" Hatch Pattern (hard to see in my reduced images).Another interesting aspect of using the "DOTS" Hatch Pattern as a Surface Hatch Pattern is that it will appear in 2D Projected Sections and Elevations. If you don't like this effect, you can simply use the Layer Name for this Display Component to turn it Off (Refresh the 2D Elevation).Unfortunately you cannot turn off the 3D Body and still have the Hatch Pattern display in 2D Projected Elevations. This would be a great way to show things behind glass. In my Bathroom Cabinets eKit, I found a way to create this effect for shower glass by creating a Block of a Hatch Pattern and Adding it to the Glass Object as a unique Component.
We also provide the dwg file in which we have inserted most of the models and it can be useful to better identify the hatch to choose, as indeed also the preview of this page can be useful as a sort of legend.
In order to use them, you have to copy and paste the files into the "support" subfolder of autocad. The folder location has a path like:
C: Documents and Settings pc name Application Data Autodesk AutoCAD 2005 (or other versions) R16.1 (17.1) eng Support
Done this with the command "hatch" you will find the various types of hatches in the "palette of hatch patterns" in the "custom" window
I think this should be the must have option for Rhino. Because most of the Autocad users utilize the clipping refs thus its impossible to manipulate the file inside the Rhino.
I hope it will be featured in the future update very soon.
I agree that this option would be a massive improvement.
it is indispensable for being able to reuse blocks, as often a block is the same but needs to be clipped to adapt to the situation (for example, a stair that in one instance has 10 steps and in another has 4).
in autocad xclipping it is a 2D polyline, and you can choose to mask inside or outside the line.
in rhino it would need to be a 3D volume, or even volumes, and you could choose to mask inside or outside of these volumes
this would be a simple way to make blocks adaptable to different situations without having dynamic blocks like in autocad (which would also be helpful but probably much more difficult to integrate into the software)
The new Juliet Balcony from Cascadia Windows & Doors provides architects and designers a novel way to reduce thermal bridging associated with balconies, while still offering maximum ventilation for occupants.
Fiberglass is an ideal structural material for window and door frames, which is why Cascadia has used a proprietary, high glass-fiber-to-resin formula for more than a decade. Beyond its high strength and thermal efficiency, Cascadia's pultruded, thermoset fiberglass frames contain roughly 58% recycled content, low VOC's and represents less embodied energy compared to vinyl or aluminum.
Whether indoors or outdoors, the True Undercounter Refrigerator gives you complete cooling flexibility wherever you need it. A testament to the quality of this line, the glass door version of the True Undercounter Refrigerator is the only glass door model in the industry that is also UL rated for outdoor use. The perfect combination of powerful performance with universal styling, the True Undercounter Refrigerator is an elegant addition to any gathering space in your home.
When it comes to preparation and storage, professional chefs understand the necessity of flexibility and control. We addressed those needs by designing stainless steel, encapsulated glass shelves that are both adjustable and removable.
Aluminum framed folding glass wall providing value for up to STC 34 acoustical ratings. Also designed to solve specific architectural challenges including segmented curves, 180 stacking panels, and inward or outward folding panels in the same opening.
The HSW75 is an all glass individual panel single track sliding system. This system offers limitless layout flexibility with customizable panel stacking options. Coordinates with FSW75 and CSW75 for uniform sightlines.
Frameless folding glass doors are all glass panels that coordinate with the HSW75 and CSW75 systems for uniform sightlines. Create an unlimited span of top-hung folding panels with the addition of paired panels.
3a8082e126