Hi,
As Frumple says, no new features are being added to Incursion. All I do is bug fix it, and try and make it more stable.
These are the steps to get make it as likely as possible that a bug will be fixed. It means that we reduce the guesswork and feedback that's needed, and ideally I can just reproduce the problem immediately or load up a save and reproduce it.
1. Play the latest incursion binary Y19 from bitbucket.
2. Save often.
3. When you encounter a bug, look at the type of bug it is. If it is something that can be reproduced again from where you are in the game, then save the game and create an issue and attach it to the issue, with clear instructions.
4. If the game is broken in some way because of the bug, then go back to a save before it happened, and try and get that save to the point before the game breaks. Then create an issue and attach the save to it, with clear instructions.
When I say clear instructions, I mean right down to the keys you press, and the input you give to the game.
Keep in mind that I do not play Incursion as often, so you can't just refer to something and expect I know where it is. Even when I get refamiliar with the features, there's still a lot of variations there, and being as anally retentive as possible about noting what you did to trigger or reproduce a problem, is the most valuable thing you can do - along with providing a save game where the sequence of commands can be done immediately.
Cheers,
Richard.