IT BURNNNSSS!!!!!! The thing i like about bfme2 is the huge factors that can swing a battle your way...a hero for example, can own immense amount of enemies with a single power. Or use a ring power and desolate the enemy with a balrog, or a flood, or a barrage, or an earthquake, and stuff like that.AoE3 doesnt offer that, but it is what it is, a good, relativly accurate game. And lots of fun...who doesnt want to make huge colonial armies.Its not over until I beat you sensless with my WTF stick.
The internet - where men are men, women are men, and children are FBI agents.
V:Would you... dance with me?
Evey Hammond: Now? On the eve of your revolution?
V: A revolution without dancing is a revolution not worth having! Aeneas2
Dnadan posted 02-28-06 08:43 PM EDT (US) 4 / 9 I have Age of Empires 3, but I just don't like the Age of Empires as well as other RTS's like The Battle for Middle Earth(and probably BFME2 once it comes out), and Age of Mythology.Aeneas l BFME2 Heaven l WiC Heaven
"The most important thing is to remember to have fun! After all, what else could be the point of nuking your friends?" - Cheesewiz Xantos302
Dnadan posted 02-28-06 09:49 PM EDT (US) 5 / 9 Me too. I like all the complexity of AoE3 but I like fictional things like BFME2, and AoM more. Espiecially the God powers. it always felt satisfing to watch an enemy's army get sucked up by a Tornado in AoM or Watching the Balrog detroy the enemy's base in BFME."Oh my goodness, that's one big piece of *splat*" Eowyn said as she rode under a Mumak during The Battle of Pellenor Fields while looking up. Kester
Seraph Emeritus posted 02-28-06 10:20 PM EDT (US) 6 / 9 I've had fun with AOE3 MP, but didn't really care as much for the single player. Probably because the instant the first mission began, the enemy was already firing on me..--.- Kester -.--.-.--.- deviations .--. flickr .--. gamertag -.--.-.--.- if (Kester.says("Zen! Get online")) zen.status("online") -.--. Master Kamst
Dnadan posted 03-01-06 02:21 AM EDT (US) 7 / 9 i have age of empires 3 and it pretty good kinda starting to get over it tough. I have the bfme2 demo and i really really like it even thought i suck........ oh well it is still very fun an i hope i start to get good at it. I will tell u how bad i am:when i do medium i get betten before 10mins is over but i have never triad with dwarves ohh well any way i got of track so i think they are both good but u can get bored of age of empires really easy. G_Spot_Lover
Dnadan posted 03-02-06 11:52 AM EDT (US) 8 / 9 I love Age of Empires II, Ago of Mythology, etc. But I refuse to purchase Age of Empires III until it's complete. The game's single player is trash. I can't stand it. I feel like I've played the AI a hundred times before I've even played it once. The campaign is absolute trash... it's fictional garbage. And all I want is the ability to play scenarios online, but because the game was so rushed it was never added in. Having to level up my home city is a pain as well.Battle for Middle-earth 2 has such a better single player experience and fun, simple gameplay. In that sense I like it more then AoE3 and so I'd say it was the better game.
However, I doubt I'll ever even go online as I'm content with just playing over LAN. And I don't feel a need to play this game competitively vs other people. I doubt this game will have a strong community as well due to the fact that it is so similar to other games like Starcraft or Warcraft 3. I
Empire Earth II: The Art of Supremacy, abbreviated to EE II:AoS or AoS for short, is the official expansion pack for the 2005 game, Empire Earth II. Released on 15 February 2006, and developed by Mad Doc Software, Art of Supremacy presents new features for Empire Earth II.[2] Some of the new additions to Empire Earth II were four new civilizations and several other new features. Several more campaigns were also added, which focused on the Napoleonic Wars, Ancient Egypt and a third which was a futuristic campaign centered on the Maasai.[1]
Art of Supremacy was developed by Mad Doc software, the makers of the Empire Earth II, and was re-released with Empire Earth II in the Empire Earth II: Platinum Edition. Art of Supremacy was given mediocre reviews by critics, with an average of only 61% according to GameRankings.[3]
The game adds 3 new campaigns which are described below and two new turning points missions. It also has a new region (African) with 2 civilizations (Maasai and Zulu) and 2 new civilizations in existing regions (France and Russia), which are in the Western region. It allows soldiers to become heroes if they get a certain amount of kills. These Heroes can form groups (called armies) with other soldiers and doing so enables all soldiers to become stronger. The expansion pack introduces an option to have native tribes, who are neutral players. You can leave them alone, ally with them, or be at war with them. There is also a new crown power called the supreme leader. Any leader or hero can become this, and it allows them to have stronger leader powers and form stronger armies.
The expansion features three new campaigns, each of which is divided into separate scenarios like the rest of the Empire Earth franchise. The first campaign is in the Egyptian times involving Pharaohs. The second is based in the Russian era of the Napoleonic Wars. The third is a campaign based in the future. It involves Africa and the Maasai tribe fighting for liberation.[4][5]
The Egyptian Campaign focuses on the time period between 2183 BC and 2152 BC, focusing on one of the Pharaoh's most trusted generals. In the campaign, the player undertakes a variety of missions, including defeating bandit tribes and eradicating religious cults, leading up to fighting a sworn enemy of Egypt in the last mission.
The Russian Campaign takes place from 1805 to 1813, during the era of the Napoleonic Wars. The main character is Czar Alexander I, the "Czar of all Russia". Most of the scenarios focus on giving resources to allies, so the player can build up his or her army in order to defeat the French Army under Napoleon. This occurs in the second to last mission, where Napoleon has invaded Russia. A favored strategy of players playing this mission is to use a strategy similar to the "scorched earth" policy used by Russia in both the Napoleonic Wars and The Great Patriotic War (WWII).
The Maasai Campaign takes place in the near future, specifically from the summer of 2037 to the spring of 2039. The entire campaign centers on the theme of freedom, as in this campaign greedy corporations are turning the various tribes in Kenya against one another. Eventually, the Maasai gain enough power to liberate Kenya from the clutches of disaster, and Africa becomes a major player on the global stage.
Art of Supremacy earned below average reviews, with critics averaging 57%.[6] However, it was generally praised for its new features and gameplay.[7] Some of the critics weren't satisfied; GameSpot gave the game a 5.4 out of 10, saying "French and Russian civilizations have been done to death in other RTS games; many odds and ends would more appropriately have been provided in a patch or in the original Empire Earth II; a lot of the rule tweaks are worthless."[7] GameSpy disapproved giving it a mere 2/5 stars, saying "Generic civilizations; new multiplayer modes aren't very exciting; bad campaign voice-overs and 'gimmicky' maps".[8] Strategy Informer gave an average score of 5.8 out of 10, saying "Unfortunately, the overall impression that this expansion leaves is that there really isn't much point to it at all".[9] Eurogamer gave it a 6 out of 10 saying other strategy games had superior graphics by then "booting up the expansion pack to discover that it suddenly looked really, really old".[10]
"Disney's Atlantis: The Lost Empire" for PlayStation revives the mysterious legend of Atlantis for a whole new audience to enjoy. Players are immersed in an action-packed adventure as they travel far below the earth's surface to uncover the truth behind the Atlantean myth. "Disney's Atlantis: The Lost Empire" for PlayStation is set within a vast underwater environment that encompasses 12 huge levels of gameplay, each filled with action, adventure, platform puzzles, racing and bonus activities. Adding to the feature film experience, this epic adventure game includes many locales taken directly from the movie, as well as some additional environments designed specifically for the game.
"The mystery of Atlantis has intrigued people for generations and we're excited to add this captivating tale to our PlayStation library," said Ami Blaire, director, product marketing, Sony Computer Entertainment America Inc. "The compelling storyline and appealing characters from the feature film, combined with the fun and challenging interactive gameplay, are sure to make 'Disney's Atlantis: The Lost Empire' for PlayStation a hit with gamers of all ages and experiences."
In "Disney's Atlantis: The Lost Empire" for PlayStation, players take on the role of Milo, a linguist and cartographer, whose ambition is to discover Atlantis. As Milo tries to unlock one of the greatest mysteries of all time, he will have to overcome obstacles, dangerous challenges and even treachery within his own crew to uncover the secret that has evaded mankind for thousands of years.
Milo's first task is to enlist a team of experts in a variety of fields who can help him on his quest. At the helm is Commander Rourke, along with his second-in-command, Helga, a tough leader who commands everyone's attention with her austere beauty and aloof demeanor. Moliere (a.k.a. Mole) is the group's geologist, mineralogist and tunneling specialist; Vinny is the demolitions expert and Audrey is the authority on anything mechanical. In addition, there's Princess Kida, a mysterious Atlantean whose athletic nature and special attacks prove invaluable to the group. Players will be required to control different characters at various stages of the game, using their unique abilities to solve puzzles as they plunge deep into the adventure.
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