Empire Total War Cheat Mod

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Jenine Killebrew

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Aug 3, 2024, 4:35:55 PM8/3/24
to imantechbelf

Can you work on mod for empire total war to make it better like unlimited moving and gold and see the hole world and such and will you also work on a mods for a rome 2 total war and Attila total war to make it better like the unlimited moving and gold and so on ok thanks.

Actually, after the last tryout, i restart my pc and try to play the game via wemod. Again, this issue still occur. But, when i try to close all apps (the game and we mod) via task manager, and restart wemod and play the game via wemod, the cheat can be activate again, and function normally.

Almost all conditions work. Money (F1 and F2), Unlimited movement.
The recover troops is kinda blurry, because i doesnt understand at all how it works (Land troops works fine after moving them on the screen, but naval, doesnt). And god mode isnt working on my naval battles.

Everyone that played the AOE series wanted a harder AI. I agree that the AI in AOK was to easy even on hard. Everyone wanted a harder AI that would give them a challenge. Now you have one and what do you do? You sit around and complain about it. Is there anything that will actually make you happy?An AI is just that, artificial intelligence. It is intelligent, but it is artificial. There is no way, at least in this day and age, that you can make an AI as smart as a human. There are so many possible things that could happen in an RTS that makes it very hard for the AI programmers to even keep up with humans.What the AI programmers did was, they built the AI as hard as they possibly could, with no cheating. They slowly degraded the AI to make the different levels (easy, medium, hard). Afterward when the RTS masters played the game (crexis, ect.), they put there opinion on things. Since most of them still found it to easy to beat, they buffed the AI up a little by giving it cheats. These cheats help make up for the AI's inability to think.Now you have an AI that you cannot beat, or at least beat as easy as AOK's. Although the AI cheats, it doesn't cheat so much that you have 100 units coming into your base at 5 minutes. The cheats are just about right. True the AI builds a ton of buildings right off, but it doesn't produce hordes of units to overpower you with, even though it probably has enough resources to do so.I personally have no problem with the AI cheating. I rather have a cheating AI that gives me a challenge than a non cheating AI that doesn't. I feel like SSSI did a very good job at adding cheating. They didn't make the AI so overpowering that you stand no chance, it made it just right.I know that some of you think it is 'morally wrong' to have your opponent cheat to try to beat you. Just don't worry about it. After all this time you have finally got what you wanted, a good AI. Stop complaining and forget about the cheats. It is a fun AI to play against, don't ruin your experience with it over some little thing like cheats.The Place used to beat the hell out of Heaven
Aside from me, Brad is the coolest Christian on the forum.-fett
PCD reward for running with the lowest system resourses
See a shrink, freak.-MeatloafX
Man.. seek help-Izzy AuthorReplies: Mistro54
Marine posted 12-31-01 11:24 AM EDT (US) 1 / 26 The AI is hard. And they don't have 100 units rushing off to your base in five minutes but then do have close to 20 rushing in at 5 minutes. The good thing about the AI's ability to fabricate large armies forces you to play deffense and control what you have perminatly instead f trying to build small expansions that are not well protected. I find that the AI expands very quickly and the only way that i can stay alive for so long is to build tightly and fill all the extra spaces with towers and when my workers have a free moment, there building those towers again and again. So to me a cheating AI helps break you of your bad habits from other RTS games and molds a strong base for your new style.But seriously, if i never came here i probaly would never have known the AI cheated. MarcusMCM
Marine posted 12-31-01 11:24 AM EDT (US) 2 / 26 Amen! I could nat have said it better. I have not dared to play the AI on hard yet. Its still a 50/50 thing on medium! And that's only with wonder wins. I have only conquered the AI a couple of times on medium. I am up to 5 wonders now in various epochs. I have yet to be able to defend 5 wonders. I LOVE it! The Nefarious TFS
Marine posted 12-31-01 11:55 AM EDT (US) 3 / 26 The AI cheated in aoe2 also, BTW. This is nothing new. Kaziglu Bey
Marine posted 12-31-01 01:18 PM EDT (US) 4 / 26 Only on the hardest setting, The Nefarious TFS.Brad4321, if your description is correct then why does it cheat so heavily even on easy? (RM games) It doesn't quite add up in my book so it makes me wonder. Thug
Marine posted 12-31-01 01:37 PM EDT (US) 5 / 26 Another way that it is possible to make the AI harder instead of cheating is to have the AI learn from his mistakes on every game that he plays with you. Just think after a few months you would have to uninstall/reinstall the game due to the computer knows your next move before you even imagine it. Or change your strategy everytime you play. Brad4321
Marine posted 12-31-01 03:11 PM EDT (US) 6 / 26 Thug, actually they do have programs that do that. If the AI could do that, then it would be just like playing a human. These programs however are mainly used in government experimental robots. I am sure that SSSI could invent something similar, but it would take many many years.Quoted from Kaziglu Bey:

I don't have the time or the know-how to test just how much the AI cheats. I am totally positive that is the way they make the AI though.I'm not looking at the cheating aspect. I am looking at how fun it is to play against. Sure the AI could be better, but couldn't everything use some improvement? It mimics humans a lot better than any other AI I have played against. If you attack with a certain type of unit, before your attack wave is over, they will be attacking you with it's counters.The Place used to beat the hell out of Heaven
Aside from me, Brad is the coolest Christian on the forum.-fett
PCD reward for running with the lowest system resourses
See a shrink, freak.-MeatloafX
Man.. seek help-Izzy Batavian
Marine posted 01-01-02 08:57 AM EDT (US) 7 / 26 It would be nice to be able to turn off the cheats, if one so desired. The current way to disable them is a bit cumbersome. Perhaps a future patch may address this. The Nefarious TFS
Marine posted 01-01-02 10:03 AM EDT (US) 8 / 26 The AI on aok isnt worth playing except on Hardest. Anyhow, its all about online. Bob JackRyan Scott
Marine posted 01-01-02 10:12 AM EDT (US) 9 / 26 Brad4321,Thanks for your post - it's good to hear from someone who understands the reasoning behind our decisions. It was incredibly difficult to create an AI that could challenge someone like Crexis and still not totally stomp on the first time RTS player.Fun is really what it is all about and that's the reason we made the decisions we made.Bob Scott Roger Of Char
Marine posted 01-01-02 10:26 AM EDT (US) 10 / 26 Bob thanks for your reply on this subject it must have been hard to devise an AI that could take on the best player but still be beatable for the rookie.I have found that my old tactics of rushing and taking out villies doesnt work as well as it did in AoK and it definetly counters your units better no more sending in 50 palladins in and wiping out the civ,thanks again for your hard work in devising an AI so challenging. "Vengeance is mine I will repay" GiGaEtTiN
Marine posted 01-01-02 10:56 AM EDT (US) 11 / 26 I think EE has the best AI for anyt game, its actually a challange unlike any other games were its far too easy! Mistro54
Marine posted 01-01-02 11:07 AM EDT (US) 12 / 26 I personally think they made the AI cheat so much on easy, just so it doesn't forefit after your army doubles his. I also recently played a game were the computer had x2 the citizens i had and he only had collected only about 1 to 2 thousand more of each resorce then i had. So maybe the AI cheats only when you have more citizens. Plus it almost seems as if they build a certaint number of citizens depending on the number of citizens you have. Dragon2
Marine posted 01-01-02 11:14 AM EDT (US) 13 / 26 I like a challenge, too, and I understand that the AI needs to play by different rules in order to provide one. But I would prefer that the rules by which the AI plays be documented so that I can plan my strategy appropriately. It seems that the AI plays strictly by some of the rules that I am subject to (combat, and perhaps build time) but is effectively unconstrained by others (resources).It's also possible, in games when the AI plays by the rules, to get a challenge by playing against more than one computer opponent. I play Cossacks against three computer opponents and find it a nice challenge.It took me a long time to realize that rushing to advance to the next epoch was a bad idea, since the AI would just stop waiting and match me with a free advance.Suppose I destroy all AI gold mines. Might this be counterproductive, just freeing up pop cap some the AI can build a bigger army?When I build walls and the AI responds with 15 catapults, did those really come from nearby siege workshops, or did they materialize out of thin air.I would be much happier with a scheme where "hard" meant that the AI can build (say) twice as fast and with half as many resources. Brad4321
Marine posted 01-01-02 03:35 PM EDT (US) 14 / 26 I can't even beat one cossacks AI . I understand what you mean, but if you knew everything the AI does, and its strengths and weaknesses, what's the point. It is just like having all visable on in multiplayer. You know what is coming before it does. Not all the fun if you ask me.Quote:

No it really built them. I have never had the AI respond very wuickly to walls. Usually they attack the wall with some units, and then about 15 minutes later build some siege. By the time it took you to wall of your entire base, it could have had enough resources to build 15 catapults. Remember that the I is way more effecient than we are at gathering resouces.Quote:

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