Shakir Ansari
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to Interactive Media Ads SDK
Hello team,
I want to fetch and play a video ad using exoplayer ima(androidx.media3:media3-exoplayer-ima). My problem is that I don't have the content's uri to set in the ImaAdsLoader object. if I am not setting the content uri using the setUri() method of the ImaAdsLoader object, it plays the ad but it is not giving the "ALL_ADS_COMPLETED" or "COMPLETE" event. Is there an alternative to this where there is no need to set the content uri and get the " ALL_ADS_COMPLETED" or "COMPLETE" event.
i am using the below dependencies
implementation 'com.google.ads.interactivemedia.v3:interactivemedia:3.29.0'
//media3 exoplayer
implementation "androidx.media3:media3-exoplayer:1.2.0"
implementation "androidx.media3:media3-ui:1.2.0"
implementation "androidx.media3:media3-exoplayer-ima:1.2.0"
implementation "androidx.media3:media3-datasource-okhttp:1.2.0"
Related Code snippet:
playerView = PlayerView(context!!)
// Create an AdsLoader.
adsLoader = ImaAdsLoader.Builder(context!!)
.setAdEventListener(this) // here i am not using setUri() method because i don't have the content's uri
.build()
// Set up the factory for media sources, passing the ads loader and ad view providers.
val dataSourceFactory: DataSource.Factory = DefaultDataSource.Factory(context!!)
val mediaSourceFactory: MediaSource.Factory =
DefaultMediaSourceFactory(dataSourceFactory)
.setLocalAdInsertionComponents(
{ adsLoader },
playerView!!
)
// Create an ExoPlayer and set it as the player for content and ads.
player = ExoPlayer.Builder(context!!).setMediaSourceFactory(mediaSourceFactory).build()
playerView!!.player = player
playerView!!.useController = false
adsLoader!!.setPlayer(player)
val mediaItem = MediaItem.Builder()
.setUri(Uri.parse(""))
.setAdsConfiguration(
MediaItem.AdsConfiguration.Builder(Uri.parse(vastAdTagUri!!)).build()
)
.build()
// Prepare the content and ad to be played with the SimpleExoPlayer.
player!!.setMediaItem(mediaItem)
player!!.prepare()
// Set PlayWhenReady. If true, content and ads will autoplay.
player!!.playWhenReady = false