Someone said this is caused by the "Framework search path" not correctly set (https://medium.com/@steve.mu.dev/solving-framework-not-found-error-in-xcode-1ae21bac229)
So I set the framework search path, it could correctly build and run, but also generate the same "dyld: Library not loaded: @rpath/GoogleInteractiveMediaAds.framework/GoogleInteractiveMediaAds" error
This is the demo project for "Framework not found GoogleInteractiveMediaAds" error:
https://github.com/JohnnyTseng/IMATest
Can somebody help me? Thanks!
Hi Johnny,
Thank you for sharing your concern with us.
The issue on “dyld: Library not loaded” has been reported to us previously and one workaround here is to follow the instructions in the guide to install the SDK through pods, and then reset the 'Basic Example' folder.
You can do this by clicking on the red 'Basic Example' folder and then in "Identity and type" in the right side of Xcode clicking on the folder icon and setting it to 'app' in finder. Delete the image.xcassets and storyboard and update where info.plist by clicking on blue 'Basic Example' - then under 'General' in the middle pane - under 'Identity' updating where info.plist is found and then try running the app.
Let me know if the above works for you.
Regards,
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Hi Johnny,
Upon further testing, I was able to replicate the issue that you are experiencing with manual install using our basic sample. Let me share this information with the team and I’ll get back to you once I receive an update.
Regards,
Hi Johnny,
Thank you for your message. We don't have any update yet but rest assured, the team is actively looking into this. We will keep you posted.
Regards,
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Hi Johnny,
Sad to say but there’s no update at the moment. However, allow me to follow up this with the team. Rest assured, will let you know once we have an update.
Regards,
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Hello Bhavna,
Thank you for reaching out to us, I'm Michael from IMA SDK Team.
Allow me to check on our team and see if there has been any resolution regarding this issue. I will update you on this thread the soonest I received sufficient information.
Regards,
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Hello everyone,
Hope you are all doing well.
I just want to get back to let you know that this issue has been fixed.
To resolved this on your end, kindly update using the latest version of the iOS SDK, or by not targeting M1 macs for previous versions.
Regards,
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