Hi Hamady,
For your first issue, which event are you using to check if the ad is skippable? I set up the sample app to print the skippable state of the ad after the STARTED event, and it's correctly reporting it as false.
For the second issue, I'd suggest reading through our
Terms of Service, where it states "Ads must persist in the player or game until completion of the ad, and cannot be altered with skip or partial-view functionality."