After reading through many materials, I am still confused about the best options to monetize a web HTML5 game.
From AdSense I can apply for AFG (AdSense for Games) and then after a series of questions I'm directed to IMA HTML5 SDK. However this SDK seems geared for video, not apps/games.
On the AdSense forum someone said that HTML5 apps should not use AdSense but AFG. On IMA forum I saw earlier discussions suggesting that IMA SDK is not for games and that games should use AdMob. But AdMob is for mobile only and they suggest that for websites I should use AdSense, so I'm back to square 1.
Regarding IMA, I have two conflicting views: "IMA is solely for integrating with video players, and does not support game environments" and "You certainly can use IMA to serve prerolls in your HTML5 games - AdSense for Games is a good choice".
So what should I do?
I made a single-page HTML5 game ported from Flash that runs in any modern browser (IE10+).
Should I use:
- AdSense with a banner next to it?
- AFG IMA HTML5 SDK?
If IMA is supported, can I use it for interstitials (like AdMob?). Is there any demo/tutorial for such a use case?
Thank you.