After updating Batocera from version 31 to 32 Dev, when starting a PS2 game, the system requests the plugin configuration. I opened the PCSX2 app to check the folder paths for both bios and plugins. Nothing has changed, file and path are always the same. Ironically, when you start the games from the app, the isos work. But the problem remains on the emulationstation. I attach photos
The PSEmu Pro plugin spec is used for dozens of emulators and many plugins were written for them. While the point of the spec is to allow a plugin to work in all emulators, various extensions or hacks have been added to some plugins and emulators causing incompatibilities.
The following are the recommended plugins to use and comparisons between them. For a more complete list of plugins, see PS1 Plugins. Also note that none of the plugin-based emulators are recommended for general use due to the availability of newer, plugin-free emulators (see below).
The two recommended plugin emulators are PCSX-R and ePSXe. Since ePSXe added support for most PCSX-R exclusive plugins with 2.0, the main difference between them now is that PCSX-R supports CPU overclocking (SonofUgly's fork only) though ePSXe introduced it in later versions.
Anyone else having problem with the latest PCSX2? Mine just doesn't work anymore, it crashes every time I try to boot a game, never had a problem before. I did a fresh install 3 weeks ago, so I may be missing something.
This is from launching it from the terminal:
Your hardware can't handle instructions required for pcsx2. You can try to compile it yourself but afaik poper GSOGL relies on instruction sets not available on your CPU in recent commits. If you can fix this by recompiling this yourself you might have grounds for making a bug report to bugs.archlinux.org. But I'm assuming an upstream change mandates a newer instruction set (... in which case you'd want to grab an older PKGBUILD and compile it on your own)
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