This is the first comprehensive introduction to the theory of graphic design. The author's many years' experience teaching graphic design students enable her to explain complex theories with total clarity. Topics include: communication models; visual representation as a system of signs; cognitive approaches to design; modernism and post-modernism; and the social, cultural and material contexts of contemporary design.
Lucid, absorbing and elegantly written, this is an essential text for all students of graphic design theory but will also be important reading for anyone investigating ideas about audience, context and history as part of their graphic design work.
Both books are loosely organized by a similar chronology: one that begins with the industrial revolution and ends with the present day. Neither book is a history, but both refer to historical ideas in order to show how contemporary ideas evolved. Both books contain glossaries of essential vocabulary. Importantly, both books claim to be introductions to graphic design theory with the hope that readers will deepen their studies with supplementary texts.
About the Reviewer:Aggie Toppins is an Assistant Professor of Graphic Design at The University of Tennessee at Chattanooga. She holds an MFA in Graphic Design from the Maryland Institute College of Art and a BS in Graphic Design from the University of Cincinnati. Aggie has worked for over 10 years at design firms throughout the United States. She currently resides in Chattanooga with her husband Jason and her basset hound Jolly.
This is one of two books in Design in Context, a vital new series that focuses on the needs of contemporary students of graphic design. Meredith Davis draws on her many years experience teaching graphic design students to explain complex theories with total clarity, encouraging readers to evaluate existing design work critically, and to use theoretical frameworks to enhance their own studio practice. Topics include: communication models; visual representation as a system of signs; cognitive approaches to design; modernism and postmodernism; and the social, cultural, and material contexts of contemporary design. Above all, the book demonstrates to students how to apply theory in a modern graphic design practice to improve their work and to embark on a successful career.
The following essay is based on the transcript of a talk that I gave at 101: The Future of Design Education in the Context of Computer-Based Media, a symposium organized by Louise Sandhaus and presented at the Jan van Eyck Akademie in Maastricht, The Netherlands, in November of 1995. It is highly speculative, and reading it now, I think that some of the conditions that I describe have already shifted, but that is the nature of the speed of change that confronts us. I was simply trying to capture and describe the moment that we educators and practitioners are in right now. (You blink, and it has changed). I wish to thank the Jan van Eyck Akademie for giving me the assignment and the time to collect and record my thoughts.
The Seattle conference was different. First of all, there were no general presentations by graphic designers of their current visual work and none of the speakers who addressed the topic of the future of the profession used any current work by other graphic designers to illustrate their notions of where the future was leading. In other words, there was a real disconnection between the work that graphic designers specifically produce now - good, bad, or ugly - and the preoccupation with the larger question of what we might be doing in the future.
One of the most important presentations of the conference was a dialogue on the main stage between Bill Drenttel, partner of Drenttel Doyle & Partners, a very successful design consultancy in New York, and Nancye Greene, partner of Donovan and Greene, an equally successful New York design office. They did not show any examples of their work, but spent 40 minutes discussing how absolutely confusing and challenging it was to be running a large design consultancy in 1995. The conditions that they described so persuasively could be characterized as follows:
Of course the arguments exist that an elite institution like Yale is merely a finishing school for privileged students already destined for leadership positions in society, but like a lot of other American institutions, Yale had diversified their student population from the late 60s on through the admittance of women and an increased percentage of minorities. The undergraduate student body did not fit the clich of the old Ivy League, and still the education was impressive. The alumni newsletter chronicling an endless list of accomplishment in all fields seems to indicate that the educators at that university were doing something right.
It was true that this style, which passed for well thought out graphic design at Yale and other design departments in the late 70s and early 80s, was also the style of corporate America. If you mastered it, you were guaranteed employment in any one of a score of offices on the eastern seaboard. Though it was certainly never articulated as such, the intellectual preparation of students as communicators had become secondary to a sort of vocational education limited to the production needs of the profession, or at least what the profession thought that it needed, in the short term.
But a hallmark of modernist design education in the U.S. has been its see-sawing relationship to the field of practice. There was no academically sanctioned design education in the U.S. before the arrival of various European designers associated with the avant-garde, like Moholy-Nagy, who brought the New Bauhaus to Chicago (independent for a brief while, eventually finding a home at the Illinois Institute of Technology), or Gyorgy Kepes at MIT, or Joseph Albers, first at Black Mountain College, and then at Yale. The work of these educators a mere sixty years ago began the development of a professional design pedagogy in the U.S., connecting education with the modernist promise of social and cultural amelioration through practice.
Simultaneously, the number of graphic design students kept increasing. The number of designers kept increasing. Different kinds of people, such as women, gays, and minorities of all types, began to shift the profile of the profession. Students and teachers reading theory started questioning the basis for the values and hierarchy inside and outside of the profession. And around the same time that designers started reading Derrida, these pale gray machines that made awkward looking typography were multiplying in their offices.
This is very reminiscent of the old call for the educational initiative in design education to return to conceptual models, grounded in strong generalist backgrounds that foster inquiry, creating engines to propel work into the future, attached to a utopian dream in direct engagement with the future.
One could continue to teach graphic design as a viable sub-specialty of design practice (even one that was entirely dedicated to print!) and still get an education that would prepare one to work in an expanded field of media. But to do so, the conceptual aspects of communicating in an environment where the nature of information and the way it is received and understood by it audience must be assumed to be in a state of constant flux. This would more accurately identify graphic design as a specialty within a wider definition of design as a conceptual operation. It would also necessitate an understanding of the capabilities (and weaknesses) of specific formats, and an honest assessment of the strengths and weaknesses of various conceptual approaches to various media. But the inherent weakness of graphic design as a discipline for understanding the wider operations of new media is its insistence on isolating the visual translation as the final product of the designer, and a concentration on the final product as the ultimate gauge of the expertise of the designer. (But of course this is not a simple duality; to suggest that there is more to it than the visual is not to deny the critical presence of the visual.)
I recently watched a friend apply, and get in, to film school. She had to supply an essay describing her intentions, samples of writing and scripts; samples of photographs, sketchbooks and videotapes. As I watched her going through this process, I found myself wondering: now how is this different from design?
Emigre, Inc. is a digital type foundry based in Berkeley, California. Founded in 1984, coinciding with the birth of the Macintosh computer, the Emigre team, consisting of Rudy VanderLans and Zuzana Licko, with the addition of Tim Starback in 1993, were among the early adaptors to the new technology. (More...)
Each chapter begins with a primer by William Temple, offering succinct definitions of key terms, ensuring that readers have a solid grasp of the fundamental concepts. It is a resource that combines theory and practice, offering a comprehensive understanding of typography and its pivotal role in effective communication.
The book delves into various facets of typography, such as relational typography, reading, grid systems, and the materiality of typography. It explores how typography is not merely a visual art; it can also be tactile and sensory. Additionally, it discusses the means and medium of typography, language dynamics, abstract and mimetic type, and message systems.
Throughout the book, readers are introduced to the historical foundations of typography, which extends to pre-digital typographic technology. This historical context is vital in comprehending the evolution of typography. The authors also encourage critical thinking about typography, urging readers to ponder the encoding and decoding of messages, the influence of production constraints, and the role of standard measurement systems in design practice.
Denise Gonzales Crisp, a distinguished Professor of Graphic Design at North Carolina State University, and William Temple, an independent design scholar, have combined their expertise to create a work that promises to be an indispensable resource for anyone interested in delving into the intricacies of typography and design.
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