League of Legends Champions Korea (LCK) is the primary competition for League of Legends esports in South Korea. Contested by ten teams, the league runs two seasons per year and serves as a direct route to qualification for the annual League of Legends World Championship. The LCK is administered in cooperation between Riot Games and KeSPA.
The league was formerly named League of Legends Champions before undergoing a major restructuring in late 2014, which saw a change in the competition's format and a rebranding to its current name. OGN reserved exclusive broadcasting rights of the league until 2016 when rights were split with SPOTV Games.[1] In 2019, Riot Games took over the broadcasting of LCK.[2][3] In 2021 the LCK franchised, and Challengers Korea (CK) and the LCK promotion tournament were discontinued.[4]
The LCK is considered one of the strongest League of Legends competitions in the world, with teams from the league winning the World Championship a record eight times, including five consecutive titles from 2013 to 2017.
Following the launch of South Korea's League of Legends server in December 2011, cable broadcaster OnGameNet launched the country's first major League of Legends tournament in March 2012. Named The Champions Spring 2012, the tournament ran from March to May and was contested by a total of 16 teams. MiG Blaze was crowned the competition's inaugural champion after defeating their organizational sibling team MiG Frost in the finals. The Champions Summer 2012 followed later that year, with a rebranded MiG Frost, now known as Azubu Frost, claiming the title themselves. Azubu Frost, along with NaJin Sword, went on to represent South Korea in their first appearance at the League of Legends World Championship in October.
In October 2014, plans were announced for a drastic overhaul of the league's structure.[5] League of Legends Champions was rebranded to League of Legends Champions Korea (LCK), and the winter season was abolished in favor of an annual circuit consisting of the Spring Split and Summer Split. The competition's format, which consisted of a 16-team tournament with a group stage progressing into a knockout stage, was changed to a 10-team league operating on a round-robin basis, with the top 5 teams qualifying for a playoffs bracket. Furthermore, organizations were prohibited from owning more than one team - in particular, this change most heavily affected KeSPA-affiliated teams, all of which operated two squads as part of a sibling team system - forcing numerous organizations to merge or disband rosters.
SK Telecom T1 retained their crown in LCK Spring 2016, becoming the first team in competition history to win three consecutive titles. Their streak of dominance was ended in LCK Summer 2016 by ROX Tigers, who became only the second team to win the league since its restructuring.
Longzhu Gaming rebranded to Kingzone DragonX following the 2017 World Championship, and they defended their title in LCK 2018 Spring by defeating the Afreeca Freecs. kt Rolster won the LCK Summer 2018 championship, defeating Griffin in the finals.
DWG KIA (previously Damwon Gaming) won the title for both LCK Spring and Summer 2021, making them the champions for three consecutive splits. They defeated Gen.G in the Spring,[9] and T1 in the Summer.[10]
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