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to Utah IGDA Members
In September it is looking like the chapter will have a new part-time volunteer for three or four months. A student is planning on making it his Enterprise Project to work on things for the chapter.
Some ideas we have come up with so far:
Help seek funds and sponsors and venues for chapter events
Make a Games Made in Utah webpage that devs can use for joint promotion efforts (e.g. showing at FanX)
Find places/programs/funds for further GamesMadeInUtah / Utah Indie Arcade events
Promote and possibly improve the local job board (though we have one that functions already at utahden.org)
Cross-promote/find partner opportunities with adjacent groups
Promote chapter engagement with regular community polls/posts/discussion questions
Promote local studio and student involvement (portfolio review nights? postmortems?)
How would you prioritize these? What other ideas do you have? Feel free to reply all for community discussion or email me your thoughts directly!