On October 9-11 we are doing Utah Indie Game Jam:
and this year it is also part of an event called GameJam+. We will plan to submit our top teams from this event to the "Game Jam World Championships" as described here:
https://gamejamplus.com/You can already sign up if you want to take a shot at the finals:
A ticket to game jam plus is encouraged but not required. We will also have our indie game jam the way Greg runs it just the same as usual (except it will be all virtual/from-home this time).
Thanks in advance to those of you who have already signed up to be judges and volunteer to help make it happen!
We will plan on using the Utah Game Dev Discord for the jam- (https://igda.org/resources-archive/utah-game-dev-discord/). Participants will be able to listen in for the opening presentation and then split up into rooms for their teams. Then in the final presentations they can each take turns sharing screen to present their results.
(Paid assets are not allowed. Winners from our site will need to make their entry public either on itch or gamejolt so they can be eligible for the public voting nomination.)
GameJam+ HQ requires a "Pitch Demo" in the middle of the jam, where the team practices pitching their game to a mentor. This helps them work out kinks with the presenting in advance. And the mentors should give them honest feedback. I will work with each team to arrange this pitch demo time on that Saturday.
If you know someone interested in sponsoring or volunteering, please do get in touch!