Oi Nando,
Temos duas vagas, uma para Game Designer, e outra para Senior Game Designer. As descrições se encontram abaixo.
Quando quiser aplicar, me avise que lhe envio um link de referral. Apesar de estar escrito, não é necessário ter permissão para trabalhar em Portugal, a Miniclip lhe dará um visto de trabalho.
Sds.,
André
GAME DESIGNER
THE POSITION
Miniclip.com is looking for a Game Designer to hire in our Lisbon (Portugal) Games Development Studio.
This is a fantastic opportunity to develop your free-to-play design career in mobile: help create new games and work on highly successful live games at a leading mobile studio that’s just 10 minutes from the beach!
This is a full-time, permanent position, so please only apply if you have the right to work in Portugal.
DUTIES
Your primary responsibilities will include:
Design gameplay experiences and game features that deliver strong player engagement, retention, and monetisation.
Create game content to delight players, and design and balance in-game economies to maximise game performance.
Write, review and give feedback on game/feature design documents, builds, and plans.
Participate as a key member of the production team across the product life-cycle, working not just on early game concepts and prototypes, but also games in production, and live titles, proposing high-impact updates to our existing portfolio of games.
Support the team with subject-matter expertise on mobile & social game design.
You will report to Miniclip’s Head of Game Design.
SKILLS & EXPERIENCE
We are looking for a social, hard-working person who enjoys working in team and is passionate about games, and mobile free-to-play. The ideal candidate will be articulate, energetic, with the following attributes:
Experience designing multiple successful free-to-play published titles, preferably on mobile.
Experience across the product life-cycle, from initial concept & prototyping through to updating and optimising a live free-to-play game.
Good knowledge of the mobile & social game space, and solid grasp of current design techniques to deliver excellent engagement, retention, and monetisation.
Highly numerate, with a solid mathematical background, and ability to design virtual currencies and manage in-game economies.
Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
Creative problem solver, with proven ability to create compelling gameplay.
Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high quality, well-thought-through proposals.
Able to balance between innovation and setting reasonable goals.
Drive, initiative and ability to self-manage and prioritise effectively.
Highly organised, with ability to prioritise appropriately to deliver to tight deadlines.
Great collaborator, with superb written and oral communication skills.
SENIOR GAME DESIGNER
THE POSITION
Miniclip is looking for a Senior Game Designer to hire in our Lisbon (Portugal) Games Development Studio.
This is a fantastic opportunity to develop your free-to-play design career in mobile: help bring new titles to market, and work on highly successful live games at a leading mobile studio that’s just 10 minutes from the beach!
DUTIES
Your primary responsibilities will include:
Design and craft gameplay experiences and game features that deliver strong player engagement, retention, and monetisation.
Create and craft game content to delight players, and devise & balance meta-game economies to maximise game performance.
Write, review and give feedback on game/feature design documents, builds, and plans.
Participate as a key member of the product team across the product life-cycle, working on games in production, and live titles, proposing high-impact updates to our existing portfolio of games.
Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying in the cutting edge of the mobile gaming industry.
Support the team with subject-matter expertise on mobile & social game design.
Assist with reviewing, scheduling & prioritising design team workload.
SKILLS & EXPERIENCE
We are looking for a social, hard-working person who enjoys working in a team, and is passionate about games, and mobile free-to-play. The ideal candidate will be articulate, proactive & energetic, with the following attributes:
Significant experience designing multiple successful free-to-play published titles, preferably on mobile.
Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
Strong knowledge of the mobile & social game space, with exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
Highly numerate, with a solid mathematical background, and experience designing virtual currencies and managing in-game economies.
Understanding of and experience with reviewing game analytics, developing insights based on data to make better informed design decisions.
Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
Creative problem solver, with proven ability to create compelling gameplay.
Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high quality, well-thought-through proposals.
Mature judgment, able to balance between innovation and setting reasonable goals.
Experience & ability to work with multinational teams, with a variety of cultural backgrounds.
Drive, initiative and ability to self-manage effectively.
Highly organised, with a track-record of guiding & advising others, and prioritising appropriately to deliver to tight deadlines.
Great collaborator, with superb written and oral communication skills.