Darkness Lost Sky

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Práxedes Jamal

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Aug 5, 2024, 1:34:34 AM8/5/24
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The boy who was getting repeatedly kicked and punched thought he might die, he told my daughter. He was bleeding from the head, and just today has been diagnosed with a concussion. My daughter has cuts and bruises on her face. Her entire body is sore, and this is just what shows on the outside. How do 14, 15, and 16-year-old children process such a violent, physical assault? How do they process racial hate? Misogyny? How do we as parents, help lead them back into the light, when we too feel lost in the darkness?


But then I remember my go-to man when all else fails. I remember the man I turn to when I can hardly see straight. I remember his words, his journey, his unyielding strength to fight against the darkness. I remember Martin Luther King Jr., and I remember:


Eventually, I decided that I wanted to go back to school. I enrolled in an out-of-school program and took mathematics and English language classes at an education center to make up for the time I had lost. This is where I met Danish; he used to tutor me and a group of other women.


Danish later went on to work for a United Nations office as an English interpreter, and we became engaged. When we married in 2007, our new life was hopeful; we began our journey together with hundreds of dreams.


When we heard that the Americans were going to withdraw their military from Afghanistan, I was afraid. It reminded me of when the Taliban took over 20 years ago. There were reports about a peace conference happening in Qatar, and I was comforted with the thought that, of course, the Americans would ensure that the peace process was a success before they left. But now the situation has changed. And I feel like I am losing myself, losing everything. This feeling, I have never felt this way in all of my life.


The day after the Taliban captured Kabul, we were informed that the United States military was going to evacuate Afghans who had worked with them, the ones who were now in danger. There would be flights leaving from the Kabul airport. I told Danish that we must try to go to the airport, which was only five kilometers from our house. He agreed and emailed some of his former colleagues in the United States to see if they could help.


We arrived in Mazar at last. We were happy that we could be there since the celebration had been planned for so many months. We had even made a playlist for the event, and practiced dancing with those music tracks. But it turned out that no one wanted to dance and there was no music.


Since the last American evacuation flight left the country, we have lost all hope. We do not have work, so we do not always have enough food for the children to eat. And my older daughter cannot go to school.


The only thing that brings a smile to my face is when my little daughter, who is only three, uses her childish imagination to talk about us going to America. America has become like a dream for her. She makes us laugh whenever she does these four things:


One day, Danish received an email from a previous employer. They asked us to send our passports so that they could proceed with our evacuation from Afghanistan. But first we needed to get our passports. The Taliban has announced that everyone must file their passport applications in the province where their national IDs were issued, and Danish and my children had theirs issued in Badakhshan. Mine was issued in Balkh, but, as a woman, I could not travel alone to my home province. We decided to all travel to Badakhshan together.


When the war in Ukraine started, of course, we prayed for the people there. But we are also worried because as Western countries have started focusing on Ukraine, they seem to be forgetting about Afghanistan. Now the migration process here seems to be at a standstill. I worry that there is no hope for me and my family to get to safety.


Lost in Darkness is a unique and unforgiving survival horror mod in which you will play as an exorcist who finds himself in a mysterious world of darkness. You will constantly experience a lack of resources, fear and great stress when exploring the location and meeting enemies. The fights with the entities here are memorable. Almost every enemy has unique attack patterns, their own tactics and weaknesses. It is very important to be able to fight in close combat, as you need to constantly save ammunition, medicine and other resources. Anomalies and radiation zones may appear in locations, so be careful, use bolts and a gas mask, and adapt to the environment. Each completed level here is a test. Death will be very frequent until you understand the rules of this unknown world. Only faith in God will soften suffering




1. Adjusted spawning of enemies, ammo, items

2. Mastermind and 64 pinky remember the player longer

3. The robot, its attacks and frames have been slightly adjusted. A bug has been fixed due to which the robot could only shoot straight ahead

4. Paper gets wet on water surfaces

5. Display of the technical item responsible for stunning in the inventory is disabled

6. The vest can now prevent bleeding 2 times again

7. Fixed a bug in the animation when the player crossed himself in the wrong direction

8. Fixed when enemies and objects attached to the ceiling could descend along with the elevator underneath them


1. Fixed a bug with no sound when glass objects were destroyed

2. Fixed bugs and crashes with iv drip

3. Fixed a bug with 100% chance of bleeding

4. The bleeding has become slower

5. Slightly reduced HP for the controller (cultist in black robes) and possibly fixed the bug with getting stuck in walls

6. When changing an armor plate in a body armor, the old plate is thrown below and not from the center of the screen

7. Added a patch fixing the large hud for some players

8. Fixed audio interruptions for some enemies

9. The IV drip effect no longer overlaps the Hud

10. Slightly increased the noise of the barrel explosion

11. Fixed the ability to hit the ghost(skulker) for the first few seconds after the angel statue is destroyed

12. Episode selection has returned

13. Completely removed fly swarm spawn (not sure)

14. Damage of hangman and tar stalker has been reduced

15. Fixed typo "poer" to "pour"

16. Adjusted the attack radius of the angel statue

17. Fixed the effect appearing on the screen when pouring water from a bowl into a jar. Now it appears when drinking water from a statue's bowl

18. The armor has become a little weaker

19. Fixed a bug where the player would receive damage when destroying harmless objects. For example, a balloon.


6. New hand sprites added by Patis and shotgun by Shrike

7. New item sprites

8. Added animations for using a syringe, book, armor and pill

9. Updated animations for raising and lowering weapons for various actions

10. New and expanded sounds for weapons and other things from Shrike

11. Kick function

12. Climbing onto ledges. But the jump height is reduced

13. The lighter can be used to ignite fires and burning fluff

14. Crucifix's alternate attack requires separate energy

15. Using a cross on tombstones will help generate energy for an alternative attack of the crucifix

16. Mechanics of stun from shots and explosions depending on the size of the room (only for shots from the player) in which the player is located. If you are wearing a gas mask or are underwater, you will not be stunned.

17. Enemy intelligence has been updated. Their reaction to noise. Different sounds make different noises, to which enemies react differently... Enemies go to the location of the noise. And now enemies can forget about the player if the player hides

18. Added visual effects when using medicines, bleeding and controller attacks

19. An overdose can occur from a syringe and tablet if you use more than one of them in a short period of time. Be guided by your heartbeat. From the syringe the player will be slow for a while

20. Player movement has been changed. Now the speed of movement does not depend on the weapon you are holding. Slippage has been reduced. When you press the run button and move backwards, your speed will increase slightly, which is useful when fighting enemies. Removed sliding after using dash

21. New hud

22. New menu

23. Removed statistics at the end of the level

24. Added quotes when starting a new game and when dying

25. Added death screen

26. Updated bleeding. It now takes away from 15 to 30 HP. The interface displays the level of bleeding

27. Added dynamic music when meeting cultists. Can be disabled in settings

28. Built-in LiveReverb addon

29. When wearing a gas mask, all sounds become muffled

30. Added constant slight screen shaking. It increases when aiming. When bleeding becomes even greater. The squat is minimal. Can be disabled in settings

31. Added a setting to disable display of the selected inventory item. Useful when playing with GearBox

32. Added tags for weapons and items. Added icons for weapons. Useful for GearBox

33. When dying, the player's body may begin to shake

34. New sounds and spark effect have been added for the cross's alt attack.

35. While crouching, the speed of stamina recovery increases, while wearing a gas mask it decreases.

36. When drinking holy water from a jar, the player will leave it in the inventory

37. New fire effect anomaly frying

38. Shortness of breath sound and screen swaying when stamina is low

39. Camera animation when jumping from ledges

40. Damage from floors (lava, acid) is disabled and the chemical suit is removed perhaps temporarily

41. Updated armor system

42. Added the ability to chancel a melee weapon hit/throw by pressing the opposite mouse button

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